Beyond the Cradle
Beyond the Cradle
SixByFive
발표 예정
6 조회수
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게임 정보

출시일: 발표 예정
개발사: SixByFive
퍼블리셔: SixByFive
플랫폼: Windows
출시 가격: 무료
장르: 캐주얼, 시뮬레이션

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추천 게임

Neon Spellstorm 2025년 8월 11일
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게임 소개

Beyond the Cradle

Grow a civilisation across a persistent galaxy that keeps running while you are away. Research, colonise and automate your worlds, make peace and trade with rival empires, and reach beyond your cradle.

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A civilisation simulation, not a clicker.

Outgrowing Wake is a strategy game about growing a civilisation from one homeworld to a

network of worlds. The galaxy keeps going when you close the game: your colonies produce, your

research finishes, your fleets travel, and when you return you read a briefing of what happened

while you were away.

Every decision has distance.

Nothing is instant. Resources cross space by shipment, fleets take real time to arrive and run

on supply, and colonies far from home must stand on their own. Plan your logistics, because old

systems matter: they feed and support the frontier.

Technology opens capabilities, not just bigger numbers.

Research unlocks new buildings, ship classes, orbital infrastructure and the ability to leave

your home system. Queue research before you log off and come back to progress.

Automation scales with your empire.

Set colony rules (keep powered, keep fed, clear storage, export surplus), reserves and

priorities, and give fleets standing orders to return and resupply, hold a post, defend your

colonies and retreat when outmatched. Routine work runs itself so you can focus on strategy.

Meet other empires.

Offer peace, answer offers, agree trade routes and decide when to end a treaty. War needs

notice: nobody is attacked by surprise while they sleep. See more of the galaxy as you invest

in sensors and surveying.

Key features

- Persistent simulation that continues while you are offline

- Planets, systems and a galaxy: management scales from one colony to many

- Research tree with queueing, and objectives to guide the early game

- Colony automation, reserves and priorities

- Fleets with supply, ranges and standing orders

- Asynchronous diplomacy, peace treaties and trade routes

- Expedition ships for the first steps beyond the home system

- Return briefings that tell you what changed while you were away

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