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Fight an army of corrupted souls in highly dynamic combat with a unique health system.
Navigate a pitch black world using waypoints, wisdom, and blind luck.
Upgrade your arsenal, Rods, and items by finding Runes and bosses across the Void.
And keep that up.
Even though it seems so, so pointless.
Made From Fire
You are stuck in the Void. It's pitch black and there's nothing here. But you're here - a bright, uncorrupted beacon of pure fire. You have a better chance at survival than any human has ever had.
You don't even have a health bar. Or spells. Or as little as a weapon.
You only have Rods.
Rods are fiery, explosive, and in endless supply. Slash or even throw them at enemies to burn them alive. They also must protect you from damage, however - spend too many Rods on offense, and you may not hold yourself together for long. Don't enter fights you cannot handle, but the Void is large and open, so flee if you must.
If you get lucky, you can even harness the environment's strange power to upgrade your Rods, as they are your only measure of health, attack, and defense. That can only be a good thing, right?
A Map In The Tar
For a world with nothing in it, there is a lot of navigation to be done. It's a complete mystery which rooms to go next, just so you can keep moving forward. With little direction from all the help you can get, you mark locations of interest on a black screen, and pray the next room won't lock you in combat...
Navigating blindly, of course, is only one method. Waypoints are scattered across the floor, indicating potential rewards when followed. Beacons reveal maps of your surroundings. Abilities may aid in several strange ways. Learning to recognize routes gradually makes your journey through the Void a bit easier... but even just one room ahead, there could be deadly threats.
Customize Your Solitude
Lonely as your position may be, you're not giving up that easily. Upgrade your abilities and stay ahead of the curve - Sigils may really help here. Perhaps your Fireballs should split in three? Maybe deal more damage, and take more damage? Or internalize Scorn and resist a single killing blow... if you really think that's worth it, of course.
Every player has different priorities and access to power, all in order to avoid being corrupted by the endless power of the Void. Any playthrough is your own, thanks to the customization options in ability upgrades, items, Sigils, and even area order. You'll have to become the best survivor in the depths... and find what you must do to leave.
Though you can't help wonder... are you beating the nothingness, or becoming part of it?
Is There Truly Nothing?
Sure, the Void has a reputation for being... empty. Most rooms are completely black, there's no towns, no travelers, absolutely nothing. You simply cannot build a civilization, a workshop, or a home without it all being taken away soon enough. Believe me - some have tried.
And yet, somehow, some have prevailed for longer than they were... supposed to.
Explore 16 areas filled with ruins of other fallen entities
Fight 12 bosses, all with unique movesets and approaches, granting powerful abilities
Beat Void Winds, vaults, Curse, frost, and tentacles
Trace Runes to get access to rooms, maps, items, lore, and more
Use Campfires as access points, save points, and a very brief moment of peace
Worship the Obelisk if you wish to live
Turn the tides with the help of the three ever-so-helpful Gods
And if you're unlucky... you'll run into something that talks back.
You've seen nothing yet.