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Amid endless cornfields and the echo of an unsettling silence lies a farm where something feels off. Here, the wind carries more than leaves; it carries questions no one dares to answer.
Julio, a young man who never wanted to return to the countryside, arrives seeking answers about his grandfather. But as night falls, the solitude of this place starts to feel like a lie. There’s something in the shadows, something watching, something waiting.
As you explore, the familiarity of the surroundings transforms into a maze of uncertainty.
Every sound, every shadow seems designed to remind you that you’re not alone. The unknown surrounds you—unseen but tangible—playing with your senses and challenging your perception of reality.
In The Harvest, terror doesn’t impose itself; it whispers. It’s a murmur in the wind, a figure that vanishes when you turn your head. What you uncover will change not only Julio’s life but your understanding of what it means to be watched.
Who’s really harvesting?
Key Features
Psychological horror, emphasizing atmosphere, tension, and a constant sense of dread.
First-person exploration, designed to fully immerse you in the environment.
A deep, linear narrative, with unexpected twists that linger long after the credits.
Photorealistic visuals, maximizing immersion with every detail.
A detailed soundscape, turning silence and noise into instruments of fear.