Crest - an indirect god sim

Your word is gospel in this god sim set in Sub-Saharan Africa. Influence and try to control your followers using commandments but beware, free will leaves these open to interpretation. Will you create a flourishing civilization or lead them to death and destruction?

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게임 정보

Welcome to Crest, a unique take on the traditional god sim, where your word is gospel. Control and guide your followers by issuing commandments written in an evolving pictographic language.

How these commandments are interpreted and remembered is not set in stone. What you communicate and what experiences your followers have with the environment is the basis for their religion. Over time, commandments can develop different associations and completely change their meaning. After all, your followers still have free will and will sometimes do what they think is best for them, regardless of what you had in mind.

The consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment, your people's beliefs and their feelings about you.

Will they love, respect or fear you?

Key Features

  • Create your own religion, nurture your followers and observe how they evolve, or die, as a result of your decisions - including the unintended consequences of your commands!

  • Sandbox-style gameplay: Oversee a world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises

  • Weave your own stories through trial and error. The history of your people will be chronicled and presented to you at the end of your vigil using the in-game storybuilder.

  • Progress by unlocking new words, increasing the complexity of your commandments

  • Customize the difficulty of your games with various amounts of resources, animals, islands and overall island quality

  • Built-in Twitch support: When you live-stream the game on Twitch, your viewers can join your cities and vote on commandments to help or disrupt your godly plans

Setting

Crest is an Afrofuturist game that re-imagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.

Progression and Losing

Crest is a game about surviving and you can never win the game, only survive and experience an interesting journey. Its focus is on replayability. Every new world you start is unique and will write its own stories. If all your followers die, that world is gone forever. However, you will still be able to view the legacy of your previous worlds. As long as your people live you can continue playing and further shape your own history by creating more and more complex commandments with newly unlocked words.

스크린샷

접속자 수

가격 히스토리

출시 발매가

10500 원

추정 판매 / 매출
예측 판매량

225+

예측 매출

2,362,500+

추가 콘텐츠

요약 정보

윈도우OS 맥OS 리눅스OS
캐주얼 인디 시뮬레이션 전략
영어*
*음성이 지원되는 언어
http://eatcreatesleep.net

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블로그 포스트 정보

  • https://kk.org/ https://kk.org/mt-files/books-mt/ooc-mf.pdf

    with an interface 99 a god descends into his polygonal creationTo 203 The transmission of simulacra 208 Memorex warfare 209 seamless distributed armies 23 a 0,000 piece hyperreality 25...


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스팀 리뷰 (3)

총 리뷰 수: 3 긍정 피드백 수: 2 부정 피드백 수: 1 전체 평가 : 3 user reviews
  • 시험삼아 이상한 계시를 내리면 알아듣지 못하거나 알아서 해석함. 이거하라, 저거하라. 그렇게 제대로 된 계시를 내려도 지들끼리 알아서 해석함. 도시가 늘어나면 늘어날수록 계시에 대한 해석이 달라지다가 결국 대차게 망함ㅜㅠㅜㅠ 이 망할 자유의지를 가진 신자들같으니라고ㅠㅠㅠ

  • 4~5 시간 정도는 재밌게 플레이 할 수 있습니다. 랜덤성이 강해서 리플레이를 여러번 하게 되는데 결국은 똑같아 진다는 게 함정이네요

  • 게임이 너무 어려워요. 할만하긴 한데 뭔가 게임을 하는게 아니라 관리하는 느낌이라고 해야하나. 애들이 죽으면 왜 죽었는지 원인을 찾아가면서 욕구들도 전부 맞춰줘야하고요. 이지모드로 해도 맘편히 게임하는게 아니라 일하는 기분이 들어서 저는 여기까지만 합니다.

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