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The Total War: SHOGUN 2 Sengoku Jidai Unit Pack adds 10 new elite units for use across the different game modes of SHOGUN 2. Once you've purchased the content, you will unlock all 10 of these versatile units in single and multiplayer Campaign mode under the conditions stated below. They will also be available in the Avatar Conquest and single player Battle modes of the game when playing with the appropriate clan.
1) Bulletproof Samurai unit – Date clan
It takes true samurai to charge into musket fire – and prevail!
Faith builds the body, and faith makes outstanding warriors.
Hand mortars can lob shots over the heads of intervening troops, even over high walls.
For some targets a simple musket is disrespectful. Better by far to use a heavy gun.
Piracy prepares men to fight unfairly and with deceit. A wise commander uses these skills.
These mounted samurai carry matchlocks, allowing them to fire a deadly volley and then gallop away.
Banditry teaches a man much that is useful in warfare, such as striking from an unexpected direction.
These men carry exceptionally long spears, pikes in effect, making them extremely dangerous to cavalry.
These cavalry are a sword in their general’s hand, ready to slice into a battle line.
When archer and bow are as one, anything is possible.
1) Bulletproof Samurai unit – Date clan
It takes true samurai to charge into musket fire – and prevail!
- Bulletproof armour makes them very resilient against matchlocks
- Heavy armour makes them slow
- Very good armour and melee defence
- Very good vs. cavalry
- Average melee attack
- Yari Dojo
- Armoury
Faith builds the body, and faith makes outstanding warriors.
- Very fast moving and fatigue resistant
- Good against infantry and cavalry
- Very good melee defence
- Vulnerable to katana infantry and missiles
- Ikko religion
- Jodo Shinshu Temple
- Proving grounds
- Buddhist religion
- Buddhist Temple
- Proving grounds
Hand mortars can lob shots over the heads of intervening troops, even over high walls.
- High arc of fire is good for attacking units behind walls and other units
- Small unit size and weak stats make them very vulnerable in melee
- Low morale
- Very vulnerable to cavalry
- Gunsmith
- Armoury
For some targets a simple musket is disrespectful. Better by far to use a heavy gun.
- Very large muskets can damage units and buildings
- Small unit size leaves them vulnerable in melee
- Very vulnerable to cavalry
- Gunsmith
- Armoury
Piracy prepares men to fight unfairly and with deceit. A wise commander uses these skills.
- Can deploy outside of their own deployment area
- Can walk whilst hidden and can hide almost anywhere
- Good melee attack and morale
- Weak melee defence and armour
- Vulnerable to cavalry and missiles
- Sword Dojo
- Military port
These mounted samurai carry matchlocks, allowing them to fire a deadly volley and then gallop away.
- Very high missile damage
- Good accuracy but slow reload
- Average in melee
- Vulnerable to foot missile units
- Stables
- Gunsmith
Banditry teaches a man much that is useful in warfare, such as striking from an unexpected direction.
- Can shoot whilst hidden
- Can hide almost anywhere
- Can walk hidden
- Weak in melee
- Vulnerable to cavalry
- Bow dojo
- Criminal syndicate
These men carry exceptionally long spears, pikes in effect, making them extremely dangerous to cavalry.
- Excellent against cavalry
- Good defensive unit
- Vulnerable to missiles and sword infantry
- Weak morale
- Spear dojo
- Encampment
These cavalry are a sword in their general’s hand, ready to slice into a battle line.
- Good against cavalry
- Good against infantry
- Good speed
- Weak against spears and naginatas
- Vulnerable to matchlocks and bows
- Cavalry dojo
- Proving grounds
When archer and bow are as one, anything is possible.
- Extra long range
- Very accurate and higher damage
- Slow reload speed
- Vulnerable to cavalry
- Weak melee attack
- Bow dojo
- Hunting lodge