게임 정보
About This Game
Phantomancer is a deck-building roguelike developed by a solo creator, where players progress by collecting cards and ultimately aim to defeat the final boss.
Hitoyo, a magician tasked by the Magic Association, embarks on a journey to defeat the emerging monsters.
Fight Using Cards
In battles, players draw cards at random from their deck to fight.
In addition to the deck, this game introduces a unique area called the "Pouch."
Cards placed in the Pouch can be used anytime, regardless of card draws.
With over 150 cards available, every game offers a fresh experience.
Cards are unlocked progressively as you play.
(Note: While unlocked cards persist between games, there are no elements that carry over numerical upgrades to cards or stats.)
Summon Phantoms
Phantoms help attack enemies and protect the hero from incoming attacks.
You can also summon higher-tier Phantoms by using other Phantoms as a cost.
Advanced Phantoms reside in the Pouch, allowing them to be used anytime without relying on draws.
Use Spells and Items
Spell cards are discarded after use.
Item cards remain in the Pouch for convenient access but are destroyed after use.
Collect Cards
Cards can be obtained as battle rewards or purchased from shops.
While there are no limits to the number of cards in your deck, the Pouch has a maximum capacity.
Strategically balance between reusable Advanced Phantoms and consumable Items.
You can strengthen your cards by using "Fruits" acquired during play.
Choose which card to enhance with which Fruit to suit your strategy.
Discover powerful combinations and create a unique, special deck!
Challenge the Run Mode
Higher difficulty modes allow you to select your starting deck.
Each difficulty cleared reveals more of the backstory of Hitoyo and her sister Hinano.
Uncover the memories hidden within the cards as you progress.
Regarding Streaming and Fan Creations
You are welcome to post or live stream gameplay videos, whether for commercial or non-commercial purposes, without notifying the creator.
Including the game's title and a link to its store page in the description would be greatly appreciated.
There are no specific restrictions on fan creations.
However, please refrain from creating content that could be mistaken as official, damages the game's reputation, or otherwise causes harm to the creator.
This guideline is subject to change without prior notice.
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이 게임은 다른게임의 요소를 이거저거 맛있게 석은 비빔밥과 같은 게임이다 주인공 캐릭터 + 최대 3마리의 미니언을 총 4열에 적재적소 배치해서 효율적인 교환을 이뤄내야 한다. 효율적인 교환을 엄청나게 권장하는게, 이 게임에서는 소환한 미니언을 스스로 죽여서 1마나를 얻거나, 특수한 유닛들은 유희왕처럼 소환에 희생을 요구한다. 예를들어 희생 요구치가 5면 적어도 희생할 하수인들의 코스트가 5 이상이여야 한다. 그리고 아군에게 n턴뒤 즉사 부여하는 캐릭이 많은걸 보아 희생이 주요 시스템인거 같음 특이한 점은 시간 질질 끌어서 야금야금 깎아먹는걸 방지하는 용도인지, 덱 셔플에 코스트랑 hp를 요구함. 덱에 있는 카드를 다 썼으면 hp랑 코스트를 쓰는 카드로만 셔플이 된다는게 특이한 점. 근데 게임 적들이 다 기괴함. 여캐들은 예쁜데 몹들은 다 패배하면 h씬 있게 생김. 촉수 없는 애들이 더 찾기 힘들듯