게임 정보
This is a game about exploring cosmic phenomena and civilization. It is not a simple game to complete. Don't rush to complete it, play slowly, and save each level before entering. come on.
We released the game on Steam for the first time and received thousands of plays in trial version. Thank you very much everyone! Based on feedback from reviewers and players, we have upgraded interstellar escape and released the official second version. In this version, we have conducted in-depth research and development on asymmetric confrontation, player collection, non-linear exploration, multiple endings, and game loops, while comprehensively optimizing player interaction and gaming experience. If you have any good suggestions, please feel free to give us feedback. We continue to update the interstellar escape game, hoping to gain more and more players' love.
Interstellar Escape "is a simulation escape experience game designed for young people over the age of eight. The game has been under continuous development for a year, and the initial demo of the game won the favor of young people through offline testing in September 2024. The initial demo of the game received an 8.3/10 rating from GAMEGAM in .
The protagonist of 'Interstellar Escape' is a child who had a dream while sleeping and was taken by elves to the end of the universe, crossing at least 8 planets before returning home. As a child, he/she does not actively attack weapons. What he/she can do is explore planets, collect supplies, gather minerals, solve puzzle levels, use the harvested supplies and minerals to pay for the interstellar spaceship's travel expenses, and eventually cross different planets to return home and reunite with his/her father, mother, Tom (cat), and robot (toy). In the process of continuous exploration, he/she discovered the imprints and records of the past civilization, and also received the revelation of the Holy Spirit, upgrading and growing himself/herself. At the same time, he/she also encountered zombie enemies who had been sealed off on the planet and awakened by the light source. By flexibly positioning and using passive defense weapons, he/she ultimately defeated the zombie enemy and even had the opportunity to receive rewards from the elves.
The game adopts a Rouge-like design, where the supplies, zombie enemies, clues, and rewards within the planet are all random. After successfully completing one level, players can freely choose the next level. The protagonist's growth process is like the growth process of each of us. The process is random, while growth is deterministic.
The style of 'Interstellar Escape' is absurd and humorous, which can be experienced from the protagonist's comical movements, funny dialogues, strange gains, exaggerated deaths, and other aspects. Failure is not scary, death is not scary, but experience is the most interesting.
I have created nine mini games before, and this is my first moderate simulation game. I really enjoy simulation games and also enjoy making simulation games. I hope to make the experience of escaping more and more fun, and I hope to win the love of all of you. If there are any shortcomings, please feel free to give more feedback. Let's make an excellent game together!