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This demo provides a roughly 30-minute horizontal slice of Children of Mare. You'll have access to a limited selection of buildings and technologies compared to the full game, and only two of the seven possible ruins to discover.
Feel free to leave any feedback or suggestions—either from inside the game or as a comment!
All for Mare: You've invaded a mind, infiltrating with Mare’s nightmares.
Build and expand your influence in the subconscious by constructing critical facilities that solidify control and corrupt the host. Start with Mare and develop essential structures, including Storage for efficient management, Cloning for creating minions.
Gather resources, execute Mare’s orders, and consume the host in this relentless strategy. Face the darkness and seize mental domination.
How will you design your network of power to maximize effectiveness and secure control? Are you ready to conquer every corner of the subconscious and impose Mare’s will?
Each mind is unique, presenting challenges you've never faced, and dangers that could bring you to your end. But all hope is not lost. You have the power to perform rituals that can bend the course of the game to your will.
To unleash the full potential of rituals, you'll have to wait for the full release—but for now, you can get a taste of what's to come!
This is only the beginning.
Hidden deep within the brain of your victim, hunt the ruins of The seven deadly sins and a host of other evil, which will lay waste to everything you've built to the ground.
Conquer them, hold them, do whatever you can to not let them alter your colony and destroy it.
Once you tame the ruins, use them to take advantage of them and end your victim to feed Mare.
So be careful!, be Fast! and don't let the ruins get over you.
Did the demo defeat you this time? You can always try again! While the demo has a limited scope, there is a way to beat it—plus, there's even an achievement to prove it!