Uncanny Valley

Uncanny Valley is a survival horror game that includes a mix of exploration, puzzle solving and a bit of action with a lot of optional story content. We're trying to preserve the old survival horror kind of gameplay instead of following the modern trend of creating a third person shooter with horror elements.

트레일러 영상 보기 상점 방문하기

게임 정보

#도트+호러어드벤처 #고어요소포함 #영잘알만
Uncanny Valley is a survival horror game, focusing on a bone chilling story, exploration and heart pounding action.

Uncanny Edition: if you buy this, you get the game and the soundtrack bundled together for a lower price.

About the game:
Uncanny Valley is a survival horror game that includes a mix of exploration, puzzle solving and a bit of action with a lot of optional story content. We're trying to preserve the old survival horror kind of gameplay instead of following the modern trend of creating a third person shooter with horror elements.

Story:
You play as a security guard named Tom at a remote facility. He's in charge of the night shift, while his lazy partner Buck is in charge of the day shift. Nights are long, so Tom starts exploring the facility and finds things he shouldn't. The story plays a huge part in the game, so saying anything more would be a major spoiler.

Consequence system:
Uncanny Valley's main difference from other games is a thing we like to call the consequence system. Whenever you fail at something, the game goes on, but with harsh consequences for your character that can impact both the story and the gameplay.

For example - you fail at avoiding your attackers, meaning your character will move slower throughout the game, making it harder to escape future pursuers. The player then needs to be careful and more clever, which adds more tension to the game. Of course, there are mistakes you can do that lead to your death, but we're trying to avoid that as much as possible.

Why? Because dying and repeating the same section over and over is tedious and leads to frustration. The game stops being scary if you're angry and just want to rush through it, so we think that adding such a system will still keep the tension while adding a new layer to scariness.

Key Features:
  • a huge, explorable facility with multiple floors and buildings
  • intense moments of dread
  • detailed story with rich characters
  • consequence system mechanic

스크린샷

접속자 수

가격 히스토리

출시 발매가

10500 원

추정 판매 / 매출
예측 판매량

150+

예측 매출

1,575,000+

추가 콘텐츠

요약 정보

윈도우OS
액션 어드벤처 인디
영어*
*음성이 지원되는 언어

업적 목록

스팀 리뷰 (2)

총 리뷰 수: 2 긍정 피드백 수: 0 부정 피드백 수: 2 전체 평가 : 2 user reviews
  • 솔직히, 게임 자체는 호평입니다. 애당초 도트로 이렇게까지 고어&그로테스크 느낌을 살리기도 힘들 것 같습니다. 하지만 이 게임은 한국어를 지원하지 않고, 한글 패치도 아직 없습니다. 근데 게임을 진행하다 보면 건물에 비치된 컴퓨터들을 통해서 스토리 관련 떡밥을 깔고 회수하고 그래요. 물론 전부 영어인데다 인게임 도트를 쓰기 때문에 알아보기도 힘듭니다. 이 게임은 은근히 제한 시간이 있어서 빠르게 움직이는 편이 좋은데, 도트로 쓰여서 살짝 뭉개진데다 모국어도 아닌 글자를 빠르게 훑고 넘어가기엔 제 영어 실력이 모자라더군요. 저만 그럴 것이라고 생각하지 않는 만큼, 이 게임을 섣불리 추천하기 힘듭니다. 비추천.

  • 언캐니 버그.

코멘트