게임 정보
Into the Stars is an open-world Space Survival Simulation built in Unreal Engine 4, featuring an original score from Jack Wall.
Take the role of Captain as you explore a massive star system in search of a new home for humanity. Outfit your ship, hand pick your crew and set off on a journey where you must scavenge resources, shelter civilians and either outrun, or outgun a hostile alien force, in order to survive.
Key Features
- Complete Control: Take command of your hand-picked, but inexperienced crew, and guide them through a star system packed with mystery and danger. Difficulty Settings allow you to tune the intensity of the enemy threat and the pace of your journey.
- Explore a Massive Star System: You have the freedom to set your course for salvation, but no approach is free from peril. Each of the 90 zones in this system present unique opportunities, along with challenges, and only you can find the path to success.
- Challenging volley-based Combat: A number of foes, who are unwilling to negotiate, await you on this voyage. That's why your ship is equipped with weapon systems that speak for the human race, in a language everyone can understand. Choose your target points, battle stations and crew wisely, if you want to survive numerous alien encounters.
- Music by Jack Wall: Driven by an original score from the legendary composer behind the music for Mass Effect, Call of Duty and Lost Planet.
- Replayability: Every decision you make as Captain, and every randomly generated obstacle the crew encounters, can affect the outcome of a mission, creating a different experience, every time you play.
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인류를 싩고 가는 우주선이라는 컨셉이다. 맵은 샌드박스로 박아놨다(어떤 게임을 하던 맵은 항상 같다는 말이다). 이벤트는 탐사하는 승무원의 능력에 비례해 랜덤확률에 의해 결정된다. 전투 등에서는 전략이라고는 못하겠고, 빨강색 노랑색 파랑색 맞추기 하는 퍼즐에 가깝다. (소개 영상중에 전투하는 이미지가 있다) 같은 색의 무기와 실드는 막힌다. 그걸 판단해서 우리 공격 색상, 방어 색상을 교체해주면 된다. 기본 조작이나 탐험은 어떻게 하는건지는 대충 이해했는데, 일정 기간이 지나면 산소와 식량이 바닥난다. 어떻게 산소와 식량을 충당하는지 정말로 모르겠다. 뭐랄까... 음 쓰레기 게임은 아닌데, 뭐라 딱히 해줄말은 없다..