게임 정보
The year is 1979. A secret, final lunar mission has retrieved hundreds of moon rocks, carried out by order of high-level overseers at the Aether Research Facility. The more we begin to understand about our universe, the more deadly it becomes. Overtaken by curiosity, researchers delve deeper and deeper into the unknown, only to find what we think we understand about the cosmos, is terribly incorrect. The research and experiments reach a tipping point, specimens begin to escape, and researchers scramble to leave the secret base. Most leave unscathed, while others lose their lives in an attempt to flee from the deadly forces that lie within.
In the panic, fear, and confusion of countless emergency distress signal codes, help is requested.
The distress signal is unintentionally received by the government's haz-mat cleanup division. A small team of three is sent to carry out what they believe to be a simple routine clean-up. They are sorely mistaken.
What lies within the facility becomes increasingly darker the deeper one pursues the truth.
In the panic, fear, and confusion of countless emergency distress signal codes, help is requested.
The distress signal is unintentionally received by the government's haz-mat cleanup division. A small team of three is sent to carry out what they believe to be a simple routine clean-up. They are sorely mistaken.
What lies within the facility becomes increasingly darker the deeper one pursues the truth.
Key Features
- Gather and examine documents, projection slides, and audio logs, to escape with and expose shocking cover-ups.
- Play defensive or evasive. Find in-the-moment improvised weapons in the hopes of thwarting off or stalling enemies in the case of an encounter, or go stealth and make an attempt to avoid confrontation with the brutal beings.
- Professional sound design, all created from scratch from some of the best foley artists and sound engineers to-date.
- Play through multiple endings (upon release of all episodes) based on decisions made at critical moments of the story.
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할인하길래 어떤 게임인가 싶어서 구매하기전에 구글에 검색해봤었는데, 바로 네이버 블로그 하나 뜨고 멀티엔딩 어쩌고 해서 혹해서 샀는데 전혀 아닌거 같네요.멀티 엔딩이 될만한 선택 분기점이란게 하나도 없이 하나의 가이드라인만을 제시하는 게임입니다.그렇다고 그게 나쁘다는 건 아니고 혹시나 이게 멀티엔딩 게임인줄 알고 사는 저같은 분이 없으시길... 인디게임인거 감안하면 게임 그래픽이나 사운드요소 다 크게 나쁘지않았습니다. 다만, 일단 무섭긴 무서운데 무서운것도 잠깐이고 더럽게 어두워서 길을 찾지 못하는 거에 대한 짜증이 무서움을 이기게 해주네요. 크리쳐가 사방에 돌아다니며 깜놀 시킨다기보단 퀘스트상 특정 포인트 부근에서만 반복적으로 출몰하기 때문에, 에일리언:아이솔레이션처럼 갑자기 어디서 툭 튀어나올까봐 무서워할 일은 없어서 좋네요. 앨런 어웨이크의 저질 체력과 근처에 크리쳐가 나타나면 강렬한 입김과 '이런 소리 내면 들키지 않나?'싶은 정도의 신음 소리는 내는 지닌 주인공과, 데드 스페이스 초이지모드같은 상냥함을 지닌 괴물들이 나옵니다. 나쁘진 않았는데 결말에 상당히 실망스럽네요.솔직히 할인 아니였을 때 사서 클리어했으면 아 이게 대체 뭐냐,하고 승질났을거 같네요. 결말이 어떻든 간에 그냥 적당히 조금 오싹한 정도의 게임을 하고싶은 분들께 추천.