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Summary
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Features
Physics
Updated to use multi-core CPU technology
Advanced physics engine
Newly updated tyre model
Driving surface construction, even painted line thickness, affects grip levels
Engine boost and Turbo modeling
Complex aerodynamics
Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
Real-time day/night lighting transitions
Realistic wet/dry weather transitions
Dynamically laid rubber increases grip throughout racing session(s)
Rubber chunks (“marbles”) roll off tyres and can affect grip
Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
Dynamically drying racing line after rain
Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
Real-time day/night lighting transitions
Projected headlights for night time driving
Open VR support for multiple headsets
Look to apex and head motion tracking support
DX11 advanced graphics engine
Real-time day/night transitions
Adjust player and opponent volume ratio
See the apex with the Look Ahead slider
Adjust your seat and mirror while in the driver’s seat
Updating real-time scoring towers
Expanded and enhanced gauge and LCD features for vehicle cockpits
Improved loading times
Updated sound engine
Changing engine sounds based on upgraded vehicle performance
Gameplay
New AI who will race for and defend positions
Define AI opponent types, strength and aggression
Races can be lap based, time based or both
Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
“Resume from Replay” allows you to resume a race from a saved replay
Full screen monitor and ability to rewind
Freely move camera from any position including the ever famous exclusive Swingman
Spectator mode
Multiplayer
Opponent car skins automatically transmitted
Completely new multiplayer engine
Dedicated server
Native voting system
Add AI to multiplayer games
Boot and ban player lists that can be passed around
Security checks to combat potential cheating
Open Architecture
Support for modder created car,track and plugin content
Fully adjustable Showroom, UI and HUD layouts
More Plugin Interfaces
Easy to use customizable multi-language support
Rules to simulate different types of racing
Completely customize your controller
Drop in new vehicle liveries
Cars and Tracks
Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
Steam Workshop support for installing cars and tracks
For a current list of cars and tracks shipped with the simulation visit the Studio 397 website
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그래픽 과 제작사의 제작속도 뺴면 가히 최강급 심레이싱 게임이다. ..... 아 돈이 없다는 이유로 차량확보를 모드에 맡기고 있다는것도 좀 뺴고..(소근소근) 물리와 환경 구현만은 최강이다. 프카 // 아세토 도 좋은 심게임이지만 알팩터의 환경 구현과 상호작용 물리시스템은 둘다 따라오지 못한다. 프카/아세토 에서 비온후 차량이 많이 달린 자리부터 도로가 천천히 말라가는걸 볼수 있는가? 타이어 와 도로의 상관관계는? 도로에 남는 자국은? 게임시작시 포메이션 랩의 구현이나 세이프티카 상황 등등등.. 너무 차이가난다. 볼것도 없다. 외관이 나쁘고 개발상황이 지지부진하여 멀티의 활성화도 그렇고 여러모로 문제가 있지만 심계열 레이싱 게임에선 비할 게임이 없다. (레이저스캔 트랙이 없어서 아세토에서 훔쳐쓴다데요.. 소근소근..)