New Dark Age
Garsius, s.r.o.
출시 예정
10
조회수
0
리뷰 수
0+
추정 판매량
N/A
긍정 평가
게임 정보
| 출시일: | 출시 예정 |
| 개발사: | Garsius, s.r.o. |
| 퍼블리셔: | Garsius, s.r.o. |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 액션 |
링크
업적 목록
업적 정보가 없습니다.
추천 게임
게임 소개
New Dark Age is a war game set in a fractured near-future Europe, told through two interconnected perspectives - multiplayer combat as ordinary soldiers and a single-player story of a child surviving its aftermath. One war, two realities: the chaos of battle and the silence it leaves behind.
상세 설명
New Dark Age is a near-future war game set in a war-torn Europe.
The game combines two perspectives:
• a young boy trying to survive and document the world around him
• soldiers fighting in large-scale multiplayer battles in the same environments
What is destroyed in combat becomes part of the world the boy must navigate.
________________________________________
Multiplayer
Fight as an ordinary soldier in infantry-focused combat.
• Close-range battles in trenches, ruins, and urban environments
• Limited visibility and heavy reliance on sound
• Slow, tactical movement and decision-making
• No heroes - only survival under pressure
Victory is uncertain. Coordination and survival matter more than kill counts.
________________________________________
Single-player
Experience the war through the eyes of a young boy.
• Explore destroyed environments
• Capture moments through photography
• Record memories shaped by the war around you
A personal perspective on survival and aftermath.
________________________________________
Player-built battlefields
Players shape the battlefield during matches:
• Build trench lines
• Place bunkers and defensive positions
• Create cover and barriers
Battlefields evolve based on player actions, creating shifting frontlines and tactical depth.
________________________________________
Experience
New Dark Age is driven by atmosphere and immersion.
War is communicated through sound, light, space, and silence - not only visuals.
Every encounter carries tension, unpredictability, and emotional weight.
The game combines:
• tactical FPS combat
• systemic battlefield construction
• environmental storytelling through perspective
The game combines two perspectives:
• a young boy trying to survive and document the world around him
• soldiers fighting in large-scale multiplayer battles in the same environments
What is destroyed in combat becomes part of the world the boy must navigate.
________________________________________
Multiplayer
Fight as an ordinary soldier in infantry-focused combat.
• Close-range battles in trenches, ruins, and urban environments
• Limited visibility and heavy reliance on sound
• Slow, tactical movement and decision-making
• No heroes - only survival under pressure
Victory is uncertain. Coordination and survival matter more than kill counts.
________________________________________
Single-player
Experience the war through the eyes of a young boy.
• Explore destroyed environments
• Capture moments through photography
• Record memories shaped by the war around you
A personal perspective on survival and aftermath.
________________________________________
Player-built battlefields
Players shape the battlefield during matches:
• Build trench lines
• Place bunkers and defensive positions
• Create cover and barriers
Battlefields evolve based on player actions, creating shifting frontlines and tactical depth.
________________________________________
Experience
New Dark Age is driven by atmosphere and immersion.
War is communicated through sound, light, space, and silence - not only visuals.
Every encounter carries tension, unpredictability, and emotional weight.
The game combines:
• tactical FPS combat
• systemic battlefield construction
• environmental storytelling through perspective
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