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Mark of Cain: The Game
What gaming should have been: brutal, fast, and gloriously pixelated.
Mark of Cain is a blood-soaked, retro-fueled 2.5D pixel-art FPS where every step is a sprint, every corner hides a nightmare, and every moment is one heartbeat away from hell. Built to feel like an unreleased gem from a lost era, it combines classic movement-based shooting with co-op chaos and a cursed twist: you're always being hunted.
Branded with the glowing Mark of Cain, you and your squad are relentless targets for the worst things crawling out of hell. There’s no hiding. Only sliding, jumping, circle-strafing, and blasting your way through wave after wave of pixelated carnage.
This isn’t a shooter with daily quests and filler. It’s what FPS should be: fast, expressive, and fun—no strings attached.
Core Features
Low-Resolution 2.5D Action
Classic sprite-based enemies in textured low-poly environments. Inspired by the likes of Blood, Doom, and DUSK, with a uniquely cursed flair. Chunky pixels, crunchy sounds, and just enough jank to feel dangerous.
The Curse Is the Game
The Mark of Cain is a death sentence. It glows. It pulses. It calls. The longer you stay alive, the more vicious the enemies become. Your curse shapes your experience—survival is a sprint, not a plan.
Co-Op Chaos
Drop-in/drop-out co-op with up to 4 players. No lobbies. No hand-holding. Just pure, frantic survival with—or despite—your friends.
Movement Is Survival
Wall-jumps, air-dashes, bunny-hops, and slide-kicks. Master the movement system or get overrun. Speed isn't just fun—it's mandatory.
No Filler. Just Gameplay.
No battle passes. No loot boxes. No mandatory grinds. Unlock new content through exploration, skill, or sheer luck. This game respects your time and wastes none of it.
Retro-Modern Visuals
Deliberately low-res, purposefully stylized. CRT filters, overbloomed lens flares, and artifacting that feels ripped straight from a corrupted disc in 2002.
Unfiltered Humor
Laced with cursed memes, cryptic references, and strange in-game moments. The tone is irreverent and the fourth wall is optional.
Whether you're diving into hell’s back rooms, speedrunning a demon-infested warehouse, or unlocking the last bizarre achievement just for the flex—Mark of Cain is a throwback to when shooters were loud, fast, broken, and beautiful.
Get cursed. Get hunted. Get good.