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Debut Title from Wuhan Liyu Games!
Experience the heartfelt long-distance romance visual novel PaperKite: Threads of Distant Love (Zhi Yuan)!
This trial version only supports Simplified Chinese (additional languages will be added in the future)
The total word count of the game is about 100000-150000 words, and the trial version is about 15000 words, which only includes the content of the previous chapters of the game
The trial version tells the story of Shen Luoying and the male lead in the early stages of the game, and lays the groundwork for their separation in a different place. The official version of the game will depict the story of the two after their separation (expected to be released by the end of summer 2025)
Amidst Cicadas' Summer Song, Acceptance Letters Tear Open the Cracks of Youth
Through faint screen glows, they weave longing across eight hundred kilometers. Their love resembles a paper kite lifted by monsoon winds—the spool threads binding youth's most fervent obsessions, yet exposed to tempests of timezone divides, new attractions, and gnawing doubts. When trust's fragile string nears breaking point, can they catch the fleeting trade winds? This coming-of-age journey spanning latitudes and longitudes: will it become scattered kite debris... or an eternal soaring vow?
After June's gaokao results, Shen Luoying and Chen Yanqing—newly confessed lovers—are torn between Beijing and Jiangcheng universities by parental expectations and academic scores. Separated yet determined, they nurture their fragile long-distance bond through four tumultuous college years. Like a paper kite vulnerable to the slightest storm, their romance demands mutual devotion to harness life's unpredictable winds. Can they transform pressures into updrafts? Will their love withstand the turbulence... or unravel mid-flight?
Gameplay
Immerse yourself in a visual novel experience where every click propels the story forward. Navigate branching paths through intuitive mouse interactions, with your decisions dynamically shaping 6+ unique endings.
As a text-based adventure game (AVG), this title blends:
A story-driven experience anchored by rich narrative choices
Core Interaction Loop:
Read/Advance: Click through dialogue and environmental descriptions
Decide: Make critical choices at narrative crossroads
Discover: Unlock multiple endings through replayable branching paths
Experience: Witness dynamic CGs and voice-acted scenes triggered by your actions
STAFF
Project by: Beijing Liyu Tech (LICOGAME)
Development: Wuhan Second Branch Studio (Liyu Games)
Artwork/Character Design: YuanGungun
Story Concept:CangLanDeFeng
Story Concept:BaTuola
Music: Naonao丶
Voice Acting: Yan Momo
CHARACTER PROFILE
Name: Shen Luoying
Height: 164 cm
CV: Yan Momo
GAME SPECS
Story Length: 50,000–80,000 words (approx.)
CGs: 8–20 scenes
Resolution: 4K (3840×2160)
Voices: Fully voiced except protagonist
Cast: Single heroine + protagonist
Genre: Multi-ending romance visual novel
Languages: Simplified Chinese | Traditional Chinese (pending) | Japanese (TBD) | English (TBD) | Russian (TBD)
GAMEPLAY
Dive into their journey through a classic visual novel experience. Click through narrative choices that shape the story’s direction, unlocking multiple endings based on your decisions.
Key Features:
A tender, slice-of-life portrayal of young love tested by distance
Stunning 4K artwork capturing emotional highs and lows
Branching narrative with impactful player-driven choices
Full voice acting for immersive storytelling (heroine only)