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Simulacro is an action-adventure game with a unique approach to gameplay, created by the same developer behind the Question Mark series. Although at first glance it may resemble a 3D platform game, Simulacro quickly moves away from the classic genre by introducing its own mechanics and concepts, offering the player a curious and unique experience.
The adventure unfolds in Dioramas, a world set in a universe whose laws of physics operate differently from those we know. In this place, organic life is practically non-existent, the predominant intelligent forms are composed of synthetic materials, governed by logic that escapes us. The currency in circulation is the NICA, used in everyday transactions, but the real mystery lies in the enigmatic SPIRAL COINS, rare objects with no commercial value, whose purpose remains shrouded in speculation.
In the main role is a piece... just that. A useful piece, with no apparent importance, without even a fixed name, which, by the way, is common in Dioramas. But even the most insignificant elements can change the course of a strange world, and Simulacrum is, above all, an invitation to explore the unexpected.
ABOUT THE GAMEPLAY: You will control an anthropomorphic character (no fixed name), this type can move at 3 speeds, can jump, and jump very high when on structures that grant him this ability. The character is capable of executing 2 offensive moves, a simple kick and a body turn with open arms, both moves also have other uses besides causing physical damage. The action button (check in the controls menu) is used for general interaction; such as using CONTEXT-SENSITIVE BUTTONS, using teleporters, elevators, advancing dialogues, etc... Due to the nature of the character, he is not an agile and flexible creature, so his movements are rigid and limited, but his physical constitution also grants him unique abilities.