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This demo lets you try out Santherya Uprising, a tactical deckbuilding game with a unique card usage system. Cards don’t cost mana, they cost fatigue.
Cards don’t have a mana cost, they cost fatigue. Playing more cards can be rewarding, but the higher their cost, the farther the character moves to the right on the fatigue bar, delaying their next turn.
In this demo, you can:
Assemble a party of 4 characters from a group of heroes.
Face the first battles of the campaign against monstrous foes and celestial soldiers.
Test deckbuilding mechanics by choosing from various cards and upgrades.
Discover the first Orbs and use them to alter your characters’ playstyles.
Visit special nodes on the map, such as the Temple, Shaman, or Witch.
This trial version offers a glimpse into the game’s core mechanics and world, giving you a taste of the strategic challenges ahead.