Yet Another Incremental Game (but this time about coding)
Yet Another Incremental Game (but this time about coding)
Raclette Games
2026년 7월 14일
2 조회수
0 리뷰 수
0+ 추정 판매량
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게임 정보

출시일: 2026년 7월 14일
개발사: Raclette Games
퍼블리셔: Raclette Games
플랫폼: Windows, Mac, Linux
출시 가격: 8,700 원
장르: 캐주얼, 인디, 시뮬레이션, 앞서 해보기

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Yet Another Incremental Game (but this time about coding)

Yet Another Incremental Game (But This Time About Coding) is an idle clicker about... coding (thanks, Captain Obvious). Smash your keyboard, spawn code, and discover the questionable joy of programming. No actual skills required.

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Every key you mash writes real code. Every file you ship makes the number go up.

An incremental game about programming: you start hammering a keyboard one character at a time, and end up running an army of AI agents that write the code, fix the bugs, and quietly make you obsolete. Just like real life.

No coding knowledge required. Rolling your face across the keyboard is a valid strategy.

Hire the AI that replaces you

Six specialist agents work around the clock: one generates files, one hunts bugs, one trains the others. Overclock them for double speed — if your bits can pay for it.

Ship client projects

200-file codebases across eleven programming languages, bugs included. Launch a project, point your assistant at it, and watch the files get shipped one after another.

Build a machine that prints bits

Place components on a grid and chain them into production lines. Power supplies, crawlers, RAM, databases — each one feeds the next, and the whole thing keeps humming while you do something else.

Bend the numbers with a skill tree

Dozens of nodes, several with no level cap at all. Pour your skill points into typing power, agent efficiency, or golden files, and rewrite the curve in your favour.

Then throw it all away

Prestige wipes your progress and hands you a permanent multiplier. Then you do it again, faster. This is where the real run begins.

Also in the box

  • Code review — pull requests arrive in real time. Approve, reject, or fix them to keep tech debt under control.

  • Training — specialize in any of eleven languages for permanent bonuses that stack across your whole save.

  • Idle progress — your agents keep coding while the game is closed. Log off, come back rich.

  • 150+ achievements, Steam Cloud saves, and full Steam Deck support.

Why Early Access

The core loop is finished and stable — typing, agents, projects, skill tree, prestige. The machine expansion, daily community challenges, and build sharing are still being built, and they are being built with player feedback. The roadmap is public and I read every review.

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