Runes of the Abyss
Runes of the Abyss
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Runes of the Abyss

A turn-based roguelike with JRPG-style combat where the heroes are the reason the world is dying โ€” and they donโ€™t even realize it.

์ƒ์„ธ ์„ค๋ช…

๐Ÿ”ฅ Runes of the Abyss โ€“ A Tactical Roguelike RPG

Delve into a cursed dungeon where every step is a decisionโ€”and every battle is your last chance to survive.

Runes of the Abyss is a turn-based tactical RPG with roguelike structure, blending party-building, elemental synergy, and permadeath tension. Assemble a party of four unique heroes, each with their own skillset, and dive into handcrafted dungeon floors where enemies, loot, and allies are randomized every run.

โš”๏ธ Strategic Combat

the turn-based combat in Runes of the Abyss is fast and punishing, rewarding clever synergy and efficiency:

  • Elemental Affinities โ€“ Some skills are tied to an element (Fire, Ice, Lightning, Wind, Earth, and Light). Enemies and allies have resistances, weaknesses, and interactionsโ€”exploit them for critical damage.

  • Buffs & Debuffs โ€“ Other skills alter the tide of battle with status effects: slow enemies, poison or bleed them over time, increase evasion, or seal enemy abilities.

  • Synergy is King โ€“ Pair a class that debuffs defense with one that lands massive single-target damage. Use support spells to empower combos, or sacrifice your own party members for forbidden power.

  • Synergy Runes โ€“ Power up elemental combos or buffs/debuffs (e.g., "Shocked enemies take double Wind damage") or enhance cross-class tactics.

๐Ÿง™โ€โ™‚๏ธ 12 Unique Classes

Each run starts with one heroโ€”but youโ€™ll recruit three others from a randomized pool. With no repeats allowed, each team feels different. Classes include:

  • Paladin โ€“ A sturdy all-around hero with light healing and protective buffs.

  • Thiefย โ€“ High-risk, high-reward critical strikes with shadowy synergy.

  • Sorcerer โ€“ Unleashes powerful elemental magic but has low physical attacks.

  • Druid โ€“ Balances Light and Earth spells, and regeneration.

  • Gambler โ€“ Uses coins and dice to turn probability into power.

  • Wizard โ€“ Master of time control and magical debuffs.

  • Monk โ€“ Agile and powerful attacker who packs a mean punch but can't equip anything.

  • Rogue โ€“ Focused on evasion, poisoning, and quick-strike tactics.

  • Ranger โ€“ Applies range attacks, bleeds and traps from a distance.

  • Warrior โ€“ A bruiser that deals heavy damage, your typical tank.ย 

  • Fighter โ€“ Simple and strong, with limited magic but great early-game skills.

  • Cleric โ€“ Defensive support who can resurrect allies, but has limited offense.

Each with 8 unique skills, including passives, elemental spells, and synergy tools.

๐Ÿฐ A Handcrafted World with Roguelike Progression

Explore three distinct acts:

  • Act I โ€“ A crumbling castle of corrupted monsters.

  • Act II โ€“ Crystal mines where ancient energy fuels madness and power.

  • Act III โ€“ A lava-scorched throne where the Warden of Corruption awaits.

Each run reveals fragments of the fragments of truthโ€”until you're ready to face what lies beneath the Abyss.

๐Ÿงฉ Features

  • ๐Ÿ’€ Tactical turn-based combat with permadeath tension

  • ๐Ÿ”„ Party randomization for high replay value

  • ๐Ÿง  Strategic synergy between elemental skills and classes

  • ๐Ÿ’ฌ Memory shards and dialog events to uncover hidden lore

  • ๐Ÿ›  Fully built in Unreal Engine 5 with Lumen and Nanite

  • ๐Ÿ”ฅA clean, low-poly aesthetic with great lighting and mood

  • ๐ŸŽฎ Playable solo with 4-character squad control

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