Nightmare - Lilitha Murmur
Nightmare - Lilitha Murmur
Giovanelli Studio LTDA
2026년
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게임 정보

출시일: 2026년
개발사: Giovanelli Studio LTDA
퍼블리셔: Giovanelli Studio LTDA
플랫폼: Windows
출시 가격: 무료
장르: 액션, 어드벤처, 인디

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Nightmare - Lilitha Murmur

What was once an ordinary school now feels like a broken reflection of reality. The walls are cracked, covered in scribbles Logan doesn't remember drawing. The lights flicker at disjointed intervals, casting shadows that move without a source.

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Main Story

"Nightmare: Lilitha Murmur" is a psychological horror game in which the player assumes the role of Logan, a 16-year-old student who falls asleep and awakens in a nightmare set in his school, now distorted, disorganized, and dark. Within this nightmare, each room in the school transforms into a symbolic maze, reflecting his greatest fears, insecurities, and hidden feelings. To escape, he must collect three special items in each maze, each representing a part of his emotions. However, as he searches for the keys to his release, he is constantly pursued by Lilitha Murmur, an entity that feeds on fear and pain.

Logan Customization

Customize your hair, clothing, and a badge you'll wear on your chest as a reflection of who you believe yourself to be.

These choices don't change the story, but they are part of the bond between you and Logan—after all, in a world shaped by memories and fears, even the smallest details can take on meaning.

In the nightmare, nothing is merely appearance... every line can become a shadow, every color a memory, and every symbol a burden to be faced.

Main Characters

Logan – Protagonist. A creative 16-year-old student who enjoys drawing, has many friends, and practices martial arts. Despite this, he harbors deep fears, such as the dark and being alone.

Lilitha Murmur – Antagonist. A witch who feeds on human feelings, especially the most intimate fears. She patrols the labyrinths, whispering phrases to manipulate Logan emotionally.

Rafael, Pablo, and Shawlin – Logan's friends, who appear in fragments of memories throughout the labyrinths, reinforcing bonds, memories, and, at the same time, the pain of their absence.

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