게임 정보
| 출시일: | 발표 예정 |
| 개발사: | Veilbreak Studio |
| 퍼블리셔: | Veilbreak Studio |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 어드벤처, 인디 |
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추천 게임
게임 소개
A narrative supernatural horror set in the enigmatic Meridian Hotel. Players investigate through exploration, puzzles, and encounters with human and supernatural threats.
Demo Available Now


Prologue: The Awakening
Step in the shoes of Leia Burgess who has been disoriented and cut off from anything familiar. With her memories unreliable and answers scarce, the world around her becomes the only guide forward. Explore your surroundings, solve puzzles, and try to escape. Will you be able to save Leia?
The Prologue centers on exploration, environmental puzzles, and narrative discovery. Players are encouraged to observe carefully, piece together subtle clues, and navigate an unfamiliar space while a larger truth slowly takes shape beneath the surface.
The Awakening functions as a self-contained opening chapter while laying the groundwork for the story ahead. Its events ripple outward into the main game, where the mystery surrounding Leia’s disappearance, and the forces tied to it, begin to unfold.
게임 정보
In The Hour: Echoes of the Crescent, players step into shoes of Alex Turner, an aspiring paranormal investigator eager to prove himself. When Alex receives an unexpected invitation from the Hotel Manager of the enigmatic Meridian Hotel, he seizes the opportunity to embark on his first major case. The Meridian, notorious for its dark history of unethical experiments and recent mysterious disappearances, has been temporarily closed to guests, with only minimal staff remaining.
Alex soon finds out that The Meridian Hotel hides more than just ghosts. Follow Alex on his adventure as an amateur paranormal investigator as he stumbles into a web of secrets, puzzles, and hauntings that will test his courage and unravel a mystery close to his heart.

Every corridor of the Meridian Hotel tells a story. From grand Victorian halls to forgotten service tunnels and hidden experimental chambers, players are encouraged to explore slowly and deliberately. Environmental storytelling, subtle visual cues, and layered sound design reward curiosity, revealing fragments of the hotel’s past without ever breaking immersion.

Puzzles are grounded in the Meridian Hotel itself. Players solve deliberate, environmental challenges inspired by the building’s architecture and history, realigning mechanisms, deciphering coded notes, discover and solve hidden rooms, restoring power systems, and navigating maze-like layouts. Each solution feels earned and rooted in narrative logic rather than abstraction.

The Meridian Hotel creates an engaging and immersive atmosphere. Light, sound, and space work together to create a constant sense of unease, where silence is just as threatening as a jump scare or sudden noise. Flickering light fixtures, distant footsteps, whispered voices, and unexplained movement respond subtly to the player’s presence, creating the feeling of being watched even when nothing is visible. Horror in The Hour: Echoes of the Crescent is psychological, slow-burn, and inescapable. It is designed to linger long after the screen goes dark.
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