Not In My House
Not In My House
KeyHole Curios Games
발표 예정
14 조회수
0 리뷰 수
0+ 추정 판매량
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출시일: 발표 예정
개발사: KeyHole Curios Games
퍼블리셔: KeyHole Curios Games
플랫폼: Windows
출시 가격: 무료
장르: 어드벤처, 캐주얼, 인디

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추천 게임

Eggventure 2026년 2분기
Eggventure 2026년 2분기
Eggventure 2026년 2분기

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Not In My House

4 Residents vs 1 Thief. Secure your home with furniture barricades and soap traps, or play as the Thief and steal everything not bolted down! A chaotic, physics-based party game with a stylized comic-book look.

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One Thief. Four Residents. Infinite Chaos.

Not In My House is a 4v1 physics-based party game where stealth meets slapstick. One player controls the greedy Thief, trying to physically carry stacks of loot to the extraction zone. The other four players are the Residents, armed with nothing but household objects and bad attitudes, desperate to defend their property.

PLAY AS THE THIEF
You are outnumbered, but you are crafty.

Physics Stacking: You don't just click to steal. You have to physically pile TVs, toasters, and lamps into a wobbly tower and carry it to the door without dropping it.

The Vents are Your Friend: Outrun the Residents by diving into the vent system or hiding inside wardrobes... just don't get caught sneezing!

Juke the Squad: Use the "Swiss Cheese" house layout to break line-of-sight, jump over beds, and leave the Residents confused in your dust.

PLAY AS THE RESIDENTS
This is your house, and you’re not letting go without a fight.

Barricade Everything: Drag sofas, pile up chairs, and jam doors shut. Create physical blockades to funnel the Thief into your traps.

Set the Trap: Throw bars of soap to create slip-zones, turn off the lights to ambush the Thief in the dark, or just stand at the door with a frying pan.

Teamwork (Mostly): Split up to patrol the hallways or group up to corner the Thief. Just try not to trip over your own furniture.

KEY FEATURES
Living Comic Book Visuals: Experience a unique, stylized world rendered with halftone shadows, stepped lighting, and vibrant outlines. It feels like playing inside a graphic novel.

Procedural Neighborhood: No two heists are the same. The house layout, room themes, and furniture placement are procedurally generated every match.

Physics-Based Comedy: Every object has weight. Rugs crumple, lamps tip over, and door-blocking chairs fly across the room when rammed.

Interactive House: Use light switches to hide, flush toilets to create distractions, and smash windows to make an escape.

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