Running Beehind
Running Beehind
49B Studio
2026년 1월 17일
1 조회수
0 리뷰 수
0+ 추정 판매량
N/A 긍정 평가

게임 정보

출시일: 2026년 1월 17일
개발사: 49B Studio
퍼블리셔: 49B Studio
플랫폼: Windows
출시 가격: 무료
장르: 어드벤처, 캐주얼, 인디, RPG, 무료 플레이

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추천 게임

Shells MMCCCXXXIV 발표 예정
Airline Ops 2026년 2월 3일

게임 소개

Running Beehind

Run fast, take risky shortcuts, and deliver food across Waspington or choose to rebel against your Hive; after all, nothing says job security like a perfectly timed landing.

상세 설명

Running Beehind is a speed-based third-person platformer set in the buzzing city of Waspington, where fast deliveries and fluid movement keep the Hive alive. As a delivery worker at Co. Hive, you can sprint, swing, and bounce through an insect metropolis, master expressive traversal, and plan the most efficient delivery routes before the clock runs out!

The city is built like a living playground, offering shortcuts and hidden routes in every zone. Using grapples, sticky honeycomb walls, and trampolines, players are encouraged to explore and refine their movement, turning each delivery into a fast-paced puzzle of speed and flow!

Along your delivery route, you’ll meet all sorts of diverse characters, each with their own fears and stories. But one pattern quickly becomes clear: the further you stray from the Hive, the more you see the sticky, not-so-sweet impact that Co. Hive has on Waspington.

Its citizens are cornered into two choices: work with the corporation… or push against it.

But you, the player, don’t have to pick just one.
Using your company-issued gear, you can access hidden nooks and crannies, using them to send a very pointed message back to the big bees upstairs.

Players can secretly disrupt production lines or leave messages across The Hive. Vandalism slows down corporate operations and reveals hidden paths the company tries to keep buried.

Through exploration, dialogue, and choice-driven gameplay, Running Beehind allows players to decide whether to serve the Hive or sting it from within.

FEATURES

  • Speed-based third-person platforming focused on expressive movement;

  • Fluid traversal using grapples, sticky walls, and trampolines;

  • Multiple delivery routes that reward exploration and mastery;

  • Distinct zones to explore, including the Hive, the Butterfly Farm, and the Roachlands;

  • A choice-driven narrative with dialogue and multiple endings;

  • Vandalism mechanics that tie player action directly into story outcomes;

  • A colorful insect city filled with memorable characters and environmental storytelling.

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