Idle Time
Idle Time
Woodland Software
2026년 4월 2일
2 조회수
0 리뷰 수
0+ 추정 판매량
N/A 긍정 평가

게임 정보

출시일: 2026년 4월 2일
개발사: Woodland Software
퍼블리셔: Woodland Software
플랫폼: Windows, Linux
출시 가격: 5,600 원
장르: 캐주얼, 시뮬레이션, 전략

업적 목록

Achievement Achievement Achievement Achievement Achievement Achievement Achievement Achievement Achievement Achievement

추천 게임

School Quest 2026년 2월 2일
Hopping Ninja-san 2026년 2월 1일
Ashbane 2026년

게임 소개

Idle Time

Harvest crystallized time from parallel universes where people waste their lives playing idle games. Build extractors, automate logistics networks, and research new technology to fuel Bill Tyme's time machine in this factory-building incremental game.

상세 설명

Somewhere across the multiverse, people are wasting their lives playing idle games. Their lost moments condense into Chronum — crystallized time — and you're going to harvest every last drop of it.

Idle Time is a factory-building incremental game where you extract, transport, and process Chronum to fuel a time machine built by Bill Tyme, an eccentric physicist with a fractured timeline and questionable ethics. Start by dragging glowing time crystals to your factory by hand. End by orchestrating vast automated networks of extractors, relay towers, and reactors across a procedurally generated landscape.

Key Features

  • Build a Chronum empire — Place extractors on resource nodes, connect them to your factory with automated Idlers, and watch the Minutes roll in. Optimize throughput with buffers, compressors, splitters, and speed-boosting accelerators.

  • Research 7 tiers of technology — Progress from simple extraction to advanced buildings like the Time Warper, which batches and multiplies Chronum value, and the Rift Stabilizer, which tears open portals to ultra-rich resource nodes.

  • Design complex logistics networks — Route Chronum through pipe networks that follow grid paths, bundle along shared routes, and navigate around large structures. Split production lines, chain relay towers, and balance throughput across your operation.

  • Prestige and push further — Complete each run to bank Universal Idle Time, then spend it on permanent upgrades that carry across future playthroughs. Each cycle starts faster and reaches further.

  • Procedural terrain — Every map is generated fresh with concrete sprawl, wind-swept desert dunes, and fields of animated grass that sway in the breeze. A dynamic day cycle casts drifting cloud shadows across the landscape.

  • Meet Bill Tyme — Your guide, mentor, and the reason you're doing all of this. He's brilliant, unstable, and not entirely sure this whole thing is going to work out.

스크린샷

접속자 수

가격 정보

업적 목록

Achievement
Achievement
Achievement
Achievement
Achievement
Achievement
Achievement
Achievement
Achievement
Achievement

요약 정보

스팀 리뷰

스팀 리뷰가 존재하지 않습니다.