게임 정보
As the natural successor to Reiza Studios´ previous title - the highly regarded Stock Car Extreme, originally released in 2013 - AUTOMOBILISTA continues to simulate the premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships.
Beyond the brazilian core, AUTOMOBILISTA is extensively complemented with one of the most diverse selections or racing vehicles you will find in a racing game: only in AUTOMOBILISTA will you be able to jump from a rental kart to a 800-HP single-seater; from drifting a Rallycross EvoX to jumping ramps in a Supertruck; from mastering the driving basics in a Formula Vee to managing a full 24h race in an endurance prototype; back and forth through historical and modern content featuring a sample from several decades of racing history - all of this and much more within a few mouse clicks. Thoroughly researched and cohesively developed for maximum simulation accuracy, AUTOMOBILISTA captures the fun only motorsports in its various forms can provide.
In addition to the content already present in Stock Car Extreme - all of which comprehensively upgraded - AUTOMOBILISTA turns it up to a new level by adding all the new cars & tracks proposed in the SimRacing Bonanza crowdfunding campaign, new simulation features such as dynamic track conditions, advanced transmission and tire modelling, substantial upgrades to physics, graphics & audio, new game modes and much more!
- These are some of the features that make AUTOMOBILISTA stand out as a purebred racing simulator:
- Upscaled 720 Hz physics and 500 Hz input rates grants AMS super-accurate, high fidelity physics and Force Feedback
- Vehicle physics based on models developed for professional racing teams with in-depth exclusive data
- Minutely detailed and accurately modelled race tracks with 3D bumps with distinct surface properties
- Engine sounds sampled from high-quality recordings of real cars
- Capturing the ever-changing demands of racing.
- Cars with old-style gearbox mechanisms will demand proper gear engagement by using the clutch or synchronizing revs.
- Modern cars will demand handling of advanced electronic systems.
- High downforce cars will create an aerodynamic wake for those that follow.
- 24h cycles will allow racing from dusk to dawn and at night.
- Dynamic track conditions turn the racing line into a grippy rubbery trail and builds up marbles offline
- Dynamic tire damage & dirt pickup add further extra dimensions to the driving experience
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지금까지해본 레이싱 게임중 물리엔진이 가장좋다. 클러치나 핸들링 조작이 알팩터 보다 좋은것같다. 물론 알팩터 엔진을 써서 비슷하겠지만 내느낌엔 오토모빌이 좋다. 알팩터는 만들다 만 느낌이라면 오토모빌은 그나마 완성된 느낌이다. 얼리단계라 앞으로 더 기대해 봐야겠다. (오토모빌을 하다보니 아세토의 아쉬움이 점점 느껴진다. 형식적인 클러치 와 물리역시 현실감이 조금 떨어지는 느낌이 들었다. 그전엔 마냥 좋다고 생각됐지만 막상 오토모빌을 해보니 확실한 차이가 느껴진다.) 추가. 드디어 g29 900도 휠 고정이 패치되었다. dlc 2개도 추가해주고. 좀 있으면 2편이 나오는 시점에서 끝까지 사후관리해주는 점에서 신뢰가 생긴다. 2편의 기대치가 상승한다. 추가.2 이제는 dd휠도 있어 더직관적인 포스피드백에 관한 평가를 남겨본다. 오토모빌2가 이미 나왔고 충분히 해봤지만 그래픽과 편이성을 제외한 순수 레이싱의 재미와 피드백은 1편이 더 좋다. 참 아쉬운 부분이다. 역시 엔진의 한계는 분명히 존재하나보다. 알팩터2도 상당히 좋은엔진이고 사실적이지만 여전히 오토모빌1이 달릴때의 사운드와 사실적인 느낌은 더 좋다. 앞으로도 오토모빌1을 뛰어넘는 작품은 나오기 힘든것인가 아쉬움 뿐이다.