게임 정보
| 출시일: | 2026년 6월 23일 |
| 개발사: | Heavydelic studio |
| 퍼블리셔: | Heavydelic studio |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 액션, 어드벤처, 캐주얼, 인디, 앞서 해보기 |
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게임 소개
HEAVYDELIC is a 2D Slavic Synthpunk Platformer broadcasting on dead frequencies. Synthetic psychedelia, comic art, VHS tapes, analog ruins & robots resurrected from Slavic mythology. Every asset is manually drawn by Eniac. Signal lost. Game found.
HEAVYDELIC is a hand-drawn 2D Slavic Synthpunk Platformer set in a world where industrial collapse triggered an uninvited evolution. Developed entirely by one artist, Eniac, where every asset is manually hand-drawn, like output from a system that never went digital.
SIGNAL DETECTED / INITIALIZING HEAVYDELIC
Somewhere in the hills of central Slovakia, a tailings pond collapsed. Toxic sludge swallowed the village of Horná Ves. The valley mutated. And from the wreckage of socialism, analog circuits, and contaminated pollen, something woke up.
THE WORLD /
One toxic incident split humanity into two frequencies: empty carriers without a signal and overloaded transmitters whose hyperintelligence burned their circuits from within. During windows of hyperintelligence, survivors built something extraordinary. Robots forged from Slavic mythology, cast in chrome, bakelite, and pulsing vacuum circuits. Not just machines. New idols. A synthesis of ancient belief and obsolete technology.

The landscape is no longer a village. It is an experimental zone where nature and technology merged into an unplanned prototype.
FEATURES /
100% hand-drawn art every frame, every asset, one of a kind
Hack & slash platforming, explore, and slash
Collection gathers unique paintings scattered across a mutated world
Slavic mythology meets retro-futurism robots built from folklore and forgotten technology
Synthetic psychedelic aesthetic, VHS decay, analog noise, comic art
Atmospheric world-building, a story told through environment, not cutscenes

Heavydelic is not just a game. It is a transmission from an alternate timeline, where the future arrived late, smelled like chemicals, and spoke in old Slavic tongues.
Developed by Eniac, a Slovak artist, one-man studio, zero compromises.

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