akeytsu Indie 2017

Disruptive, fast and easy Akeytsu provides a very simple access to create 3D animation. It offers the most intuitive and innovative character animation and rigging features for the game and Indie game creators.

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게임 정보

To be delisted from store by end 2019. There will be no more update for this product.


3D animation software did not evolve that much during the last 20 years... until Akeytsu, a brand new 3D software dedicated solely to animation and rigging developed by nukeygara came out on the market. Disruptive, fast and easy Akeytsu is an intuitive software for Indie game creators.

akeytsu’s motto: designed by/for animators… designed to be easy and fun

Even if 3D animation is intrinsically an artistic endeavour, it unfortunately has been transformed into a high-level technical activity by most of the software in the market. These programs are overly complicated with an endless learning curve.

With its artistic-oriented approach and its unique interface, akeytsu breaks up classic standards of current broad-based solutions by providing a new "animation & rigging only" workflow built on simplicity, rapidity, velocity and ergonomics.

The result is an uncompromising design where each and every feature was thought for animators. And not only for professional animators, akeytsu is so easy that now anyone can create quick posings and have fun by discovering 3D animation.

game industry as target

At nukeygara we made a choice : providing 3D animation access to the huge community of game/indie game developers. Most of them stick with 2D due to 3D issues: overly technical, skills lacking in teams, long learning curves, etc. This situation has to change ! The first akeytsu version and its solid FBX format support in/out fits perfectly with game studios needs and especially Unity 3D or Unreal Engine workflows.

key features

  • skeletal animation (akeytsu stacker keyframing system)
  • akeytsu spinner manipulator handling
  • animation layers (akeytsu mixer)
  • F-Curve editor integrated into the 3D viewport (akeytsu curveboard)
  • cycle special features (akeytsu cyclemaker)
  • keyframe onion ghosts
  • mesh controls (akeytsu light rig)
  • IK/FK solver (akeytsu light rig)
  • IK/FK auto Reverse Foot
  • skeleton creation and editing (akeytsu light rig)
  • skinning creation with Skin Painter and vertices editing
  • animation bank
  • multi-views layouts
  • multi-files handling
  • FBX import/export (multi-animations export)
  • 4K monitor support

upcoming features and improvements

  • cameras (import, export, creation & editing)
  • blendshapes
  • and many more…

Notice: about akeytsu Indie license, we authorize the use of akeytsu Indie to any company/entity making less than US$200K revenu per year .

스크린샷

접속자 수

가격 히스토리

출시 발매가

무료

추정 판매 / 매출
예측 판매량

75+

예측 매출

0+

요약 정보

윈도우OS
애니메이션과 모델링 디자인과 일러스트레이션 교육 소프트웨어 교육 동영상 제작 웹 퍼블리싱
https://www.nukeygara.com/contact

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스팀 리뷰 (1)

총 리뷰 수: 1 긍정 피드백 수: 0 부정 피드백 수: 1 전체 평가 : 1 user reviews
  • 본을 이리저리 움직여 애니메이션을 해볼 수 있다는 점은 재미있다. IK기능도 괜찮은 거 같다. 당연한 소리인지 모르겠지만 fbx 파일만 불러올 수 있다는 것은 좀 불편한 면도 있다. 모델링을 불러오기 위해서는 본이 미리 준비되어 있어야 하는 듯 싶다. 본이 미리 불려와 있지 않으면 에러가 난다. 블렌더를 사용하고 있는데 굳이 리깅이 되어 있어야 한다면 굳이 왜 이 프로그램을 써야하는 건지 모르겠다.

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