게임 정보
| 출시일: | 2026년 5월 13일 |
| 개발사: | Daniel Vaněk,Filip Přemysl Denemark |
| 퍼블리셔: | Daniel Vaněk |
| 플랫폼: | Windows |
| 출시 가격: | 1,050 원 |
| 장르: | 액션, RPG, 전략 |
링크
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추천 게임
게임 소개
Master precision-based combat where every move matters. Fight using melee weapons and throwable attacks while avoiding deadly enemies that punish every mistake. Improve your timing, positioning, and decision-making to survive increasingly challenging encounters.
About Weapon Skills
Step into a fast-paced action experience where precision, timing, and smart decisions matter more than brute force.
This game puts you in control of a character equipped with melee weapons, challenging you to survive encounters against enemies that punish every mistake. Movement, positioning, and attack timing are key.
Core Gameplay
Close Combat Focus
Fight using a melee weapon and master the timing of each attack. Combat is simple to learn, but hard to truly master.High-Risk Encounters
Enemies are dangerous on contact - getting too close without a plan means instant punishment.Skill-Based Progression
There are no shortcuts. Improvement comes from player skill, not grinding.
What Makes It Different
This isn’t a button-mashing game.
Every fight forces you to think:
When to attack
When to keep distance
When to take a risk
The game rewards players who stay calm under pressure and learn from their mistakes.
Development Notes
This game is actively being developed with a focus on gameplay feel and responsiveness. Feedback will directly shape future updates.
Závěrečný projekt DIGI 2026
Gymnázium Havlíčkův Brod
Daniel Vaněk, Filip Přemysl Denemark
스크린샷
접속자 수
가격 정보
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요약 정보
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