Fossil Echo

Follow a boy's wordless journey as he climbs an ancient tower stretching above the clouds. Fossil Echo is a story-driven, short and challenging 2D platformer with hand drawn visuals. Why, and how did he get there? What will he find at the top?

트레일러 영상 보기 상점 방문하기

게임 정보

#한글화
Fossil Echo is a short and challenging story driven platformer with hand drawn 2D graphics. Set in a fantastical world, it tells a wordless tale of adventure and mystery.

Features

  • Varied and detailed environments
  • Hand animated 2D characters
  • Over 15 minutes of fully animated cutscenes
  • A wordless, mysterious story
  • Breathtaking orchestral score
  • Very dynamic and demanding platforming gameplay
  • Tense stealth mechanics
  • Easy Mode lets you enjoy the story without worrying too much about the challenge.
  • Well hidden secrets and unlockables
  • No HUD or on-screen indications
  • Speedrun-Friendly (in-game timers...)

Story


Influenced by the Oddworld series, Ico, and Shadow of the Collosus, as well as Studio Ghibli films, Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.

Gameplay


Fossil Echo mixes old-school, "die & retry" platforming gameplay with some stealth elements. As in Abe's Oddysee and Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...

Art


Fossil Echo features a detailed art style, with pre-rendered/hand painted backgrounds and hand animated 2D characters. Adopting the style of animated film, it presents an array diverse environments, from lush forest to snow covered tower. With no HUD or any indications displayed on screen, the game aims at immersing you from start to finish.

Sound


The world of Fossil Echo is brought to life by over two hours of unique, original music by John Robert Matz (Gunpoint, Rodina) and sound design by Gordon McGladdery (Rogue Legacy, Fantastic Contraption). Music and sound work in concert to set the mood and highlight the story and actions during gameplay and cutscenes.

Fossil Echo is developed by Phil Crifo (Story, Art & Design), Thierry Boura (Programming), John Robert Matz (Music), and A Shell In The Pit (Sound Design).

스크린샷

가격 히스토리

요약 정보

윈도우OS 맥OS 리눅스OS
액션 어드벤처 인디
영어*, 프랑스어*, 이탈리아어*, 독일어*, 스페인어 - 스페인*, 아랍어*, 불가리아어*, 중국어 간체*, 중국어 번체*, 한국어*, 덴마크어*, 핀란드어*, 그리스어*, 헝가리어*, 일본어*, 노르웨이어*, 네덜란드어*, 폴란드어*, 포르투갈어 - 포르투갈*, 포르투갈어 - 브라질*, 루마니아어*, 러시아어*, 스웨덴어*, 체코어*, 태국어*, 튀르키예어*, 우크라이나어*
*음성이 지원되는 언어
http://www.awaceb.com

오픈마켓 가격 정보


블로그 포스트 정보


관련 기사


업적 목록

코멘트