Hexaverse
Stefan Elsen
2018년 8월 17일
169
조회수
0
리뷰 수
0+
추정 판매량
N/A
긍정 평가
게임 정보
| 출시일: | 2018년 8월 17일 |
| 개발사: | Stefan Elsen |
| 퍼블리셔: | Stefan Elsen |
| 플랫폼: | Windows |
| 출시 가격: | 5,500 원 |
| 장르: | 전략, 앞서 해보기 |
링크
업적 목록
업적 정보가 없습니다.
추천 게임
Blitz Weapons Pack
2016년 5월 5일
PAYDAY 2: Sydney Character Pack
2016년 5월 12일
Cubikolor - OST
2016년 5월 20일
게임 소개
Hexaverse is a turn based, multiplayer strategy game. You'll strive to conquer volumetric planets against an AI or other players. Players are free to expand any way around the globe. Use your terraformers to build walls and bridges, excavate tunnels, or submerge your bases beneath mountains.
상세 설명
Hexaverse is a turn based, 5X (eXcavate, eXplore, eXpand, eXploit, and eXterminate) multiplayer strategy game.
You'll strive to conquer volumetric planets against an AI or other players.
Some planets are as you would expect: flat, hilly, covered by oceans. Others ... not so much.
Feel free to design your own.
Sometimes you will need to build bridges to reach your destination. Or it may be strategically useful to excavate tunnels or caves ... or to blow up a mountain.
With more dimensions come more strategic options for you to exploit, but also more paths for your opponents to avoid your defenses.
Resources never deplete, but the quest for ever more also never ends. And literally undermining someone else's mines can be surprisingly effective.
In Hexaverse, good offense and defense requires diversity and cleverness. You typically don't build huge armies here, much less of only one type. Every single unit matters. A few artillery tanks in just the right spots might do all the damage you need. If that doesn't work, try nuking from sub-orbit.
Be careful, though, not to rely on the unseen to remain as it appears.
You never quite know when your enemies just might have planted a big bomb beneath your main base ... a few rounds before you installed that subsurface scanner.
Try to see everything, exploit what others can't see, for they will try to do the same to you.
If only that was all that mattered...
You'll strive to conquer volumetric planets against an AI or other players.
Some planets are as you would expect: flat, hilly, covered by oceans. Others ... not so much.
Feel free to design your own.
Sometimes you will need to build bridges to reach your destination. Or it may be strategically useful to excavate tunnels or caves ... or to blow up a mountain.
With more dimensions come more strategic options for you to exploit, but also more paths for your opponents to avoid your defenses.
Resources never deplete, but the quest for ever more also never ends. And literally undermining someone else's mines can be surprisingly effective.
In Hexaverse, good offense and defense requires diversity and cleverness. You typically don't build huge armies here, much less of only one type. Every single unit matters. A few artillery tanks in just the right spots might do all the damage you need. If that doesn't work, try nuking from sub-orbit.
Be careful, though, not to rely on the unseen to remain as it appears.
You never quite know when your enemies just might have planted a big bomb beneath your main base ... a few rounds before you installed that subsurface scanner.
Try to see everything, exploit what others can't see, for they will try to do the same to you.
If only that was all that mattered...
스크린샷
접속자 수
가격 정보
업적 목록
업적 정보가 없습니다.
요약 정보
스팀 리뷰
스팀 리뷰가 존재하지 않습니다.