Kobold Delvers
Kobold Delvers
AitramKG
2026년 5월 21일
11 조회수
0 리뷰 수
0+ 추정 판매량
N/A 긍정 평가

게임 정보

출시일: 2026년 5월 21일
개발사: AitramKG
퍼블리셔: AitramKG
플랫폼: Windows
출시 가격: 무료
장르: 캐주얼, 인디, 시뮬레이션, 전략, 무료 플레이

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추천 게임

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게임 소개

Kobold Delvers

Guide small kobolds through dangerous caves in a 2D puzzle game built around simulated materials. Dig, burn, freeze, melt and combine sand, water, lava, wood, vines, dynamite and more to create safe paths and solve each level.

상세 설명

About Kobold Delvers

Kobold Delvers is a 2D puzzle game about guiding small kobolds through dangerous underground caves using a wide variety of simulated materials.

Dig, place, burn, freeze, melt and combine materials to create safe paths, solve environmental puzzles and help every kobold reach the exit.

Guide the kobolds

Your goal is simple: get the kobolds to safety. They will walk through the level on their own, so you must prepare the cave before it is too late. Shape the terrain, redirect hazards and use the available materials carefully to keep them alive.

Experiment with reactive materials

Each level gives you a limited budget of materials. Sand falls, water flows, wood burns, lava melts, vines grow, ice freezes, dynamite explodes and many other materials interact with each other in different ways.

Understanding how these materials behave is the key to solving each puzzle.

Plan, test and adapt

There is rarely only one way to solve a level. You can pause the simulation, inspect the cave, place materials and watch your plan unfold. If something goes wrong, restart and try a different approach.

Features

  • 2D puzzle gameplay based on simulated materials.

  • Hand-crafted levels with environmental challenges.

  • Reactive systems involving sand, water, fire, lava, ice, wood, vines, dynamite and more.

  • A sandbox mode for experimenting freely with materials.

  • Compact cave-based puzzles focused on logic, planning and experimentation.

  • Cute kobolds, dangerous caves and plenty of chaotic material interactions.

Kobold Delvers was developed as a final degree project, built in C++17 and OpenGL.

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요약 정보

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