게임 정보
| 출시일: | 2026년 8월 6일 |
| 개발사: | XIII Scale |
| 퍼블리셔: | XIII Scale |
| 플랫폼: | Windows |
| 출시 가격: | 13,000 원 |
| 장르: | 액션, 어드벤처, RPG, 앞서 해보기 |
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A classic grid-based, turn-based, first-person dungeon crawler inspired by Dungeon Master (1987). Explore handcrafted dungeons, solve deadly puzzles, battle monsters, and uncover the secrets hidden beneath Deepshade.
LEGEND OF DEEPSHADE: THE SHATTERED SEAL
Descend into the depths.
A classic grid-based dungeon crawler inspired by Dungeon Master.
Survive deadly traps, brutal combat, and cursed dungeons.
Deepshade once bound five ancient horrors beneath the world. Their seals are breaking.
The Serpent of the Desert has already slipped its chains—and the ritual to stop it failed a century ago.
There is no sealing it again.
Only ending it.

⚔️ A Classic Dungeon Crawler, Reimagined
A modern take on the genre that defined dungeon crawling.
Grid-based, first-person exploration
Turn-based combat with tactical depth
Bold voxel visuals with a vibrant 16-bit JRPG palette
Texture options: Choose between retro 8-bit or HD 16-bit textures
Automapping and modern quality-of-life features
An atmospheric original soundtrack

🧭 Explore the World of Deepshade
Descend into dangerous depths and uncover what lies beneath.
5 major dungeons + 7 smaller realms
50+ handcrafted floors filled with secrets, traps, and puzzles
Hidden passages and deadly encounters
Towns with quests, merchants, and NPCs
Camp within dungeons to prepare for what lies ahead

🧠 Your Actions Shape Your Character
Grow through what you do — not just experience points.
Swing weapons to build Strength
Master ranged combat to improve Dexterity
Cast spells to develop Intelligence
Every action influences your build
No two characters evolve the same way

💀 Classic Mechanics, Modern Execution
Multi-class mastery – Combine Fighter, Wizard, Priest, and Hunter abilities
Use-based progression – Improve skills naturally through play
35+ enemy types – From vermin to ancient horrors
~100 items – Weapons, armor, scrolls, and hidden relics
20 spell tablets – Split between Wizard and Priest magic
Puzzles & traps – Pressure plates, teleporters, hidden switches
Full automapping – Minimap + fullscreen map
Visual styles – Choose between 8-bit/16-bit textures and voxel/low-poly models
🚧 Early Access Content
Dungeons & Exploration
5 main dungeons · 7 mini dungeons · 5 towns · 50+ floors
Combat & Systems
35+ enemies · ~100 items · 20 spells
Shops, equipment, gold, chests, and full character creation
Audio
Original music and sound design by XIII Scale

🔧 A Dungeon Still Being Forged
Legend of Deepshade is a solo-developed project shaped by player feedback.
During Early Access:
Expanded puzzles, encounters, and set pieces
New enemies, items, and spells
Ongoing balance improvements
Continuous polish across all floors
Please note: Some enemies are placeholders and the spell system is still evolving.
📖 Complete Player Guide available on Steam Community
New to Deepshade? The complete beginner's guide covers character creation, controls, combat, spells, equipment, quests, and more.
Find it under the Steam Community → Guides tab.

🔮 The Future: Procedural Mode
A planned long-term feature: a Dungeon Hack–inspired procedural mode.
Endless, ever-changing dungeons where no two descents are the same.
👤 About the Developer
I’m XIII Scale, a solo developer and musician inspired by classic dungeon crawlers.
Legend of Deepshade began in 2019 as a passion project and has grown into a full game shaped by the community.
I’ve been making games and Dungeon Synth for many years, including Shinderg’s Tomb on Heimat Der Katastrophe, and the shoot ’em up Spacegate, which holds a 4.65 / 5.00 rating on Newgrounds.
Your feedback, bug reports, and ideas directly influence development. Regular updates are planned throughout Early Access.
🎮 Fully playable with gamepad, keyboard, and mouse

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