Robot City Stadium
Virtual Vengeance
2016년 12월 21일
183
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| 출시일: | 2016년 12월 21일 |
| 개발사: | Virtual Vengeance |
| 퍼블리셔: | Virtual Vengeance |
| 플랫폼: | Windows |
| 출시 가격: | 10,500 원 |
| 장르: | 액션, 캐주얼, 인디, 스포츠, 앞서 해보기 |
링크
업적 목록
추천 게임
Masked Forces
2016년 11월 23일
The Sandbox Evolution - Soundtrack
2016년 12월 7일
게임 소개
Robot City Stadium is a competitive multiplayer disc-combat sport focused on skill, nuance, and mastery.
상세 설명
Robot City Stadium is a competitive multiplayer disc-combat sport focused on skill, nuance, and mastery.
Competitive: Online multiplayer against friends, enemies, strangers, casual acquaintances, romantic interests, and even people from elementary school who for some reason just sent you a Steam friend request!
Natural: You'll jump and dodge, block and throw, score points, and annihilate your friends with the natural effortlessness of "being there". No obscure or uncomfortable teleport mechanics here- RCS was built from the ground up to take full advantage of room-scale VR.
Finessed: RCS is a competitive game, so when you throw your weapon it has to go exactly where you expect, just like throwing a frisbee. That's different than "goes where you want"- there's no aim-assist here. The precision of the amazing Vive controllers means that what you throw is what you get. It's up to you to bring the skill.
Nuanced: Twist your wrist as you release a throw to add some spin for curving trick shots. Collect and expend "spark energy" to give it an in-flight nudge and edge past a barrier or sneak in a hit out of left field.
Varied: A selection of unique arena layouts and features keeps the action fresh and interesting.
Not-really-all-that-intimidating: Experienced players are going to beat inexperienced players: that's just the nature of a skill-based game. Fortunately, we've got friendly AI bots who are happy to train you without the attitudes and platitudes :) :)
Competitive: Online multiplayer against friends, enemies, strangers, casual acquaintances, romantic interests, and even people from elementary school who for some reason just sent you a Steam friend request!
Natural: You'll jump and dodge, block and throw, score points, and annihilate your friends with the natural effortlessness of "being there". No obscure or uncomfortable teleport mechanics here- RCS was built from the ground up to take full advantage of room-scale VR.
Finessed: RCS is a competitive game, so when you throw your weapon it has to go exactly where you expect, just like throwing a frisbee. That's different than "goes where you want"- there's no aim-assist here. The precision of the amazing Vive controllers means that what you throw is what you get. It's up to you to bring the skill.
Nuanced: Twist your wrist as you release a throw to add some spin for curving trick shots. Collect and expend "spark energy" to give it an in-flight nudge and edge past a barrier or sneak in a hit out of left field.
Varied: A selection of unique arena layouts and features keeps the action fresh and interesting.
Not-really-all-that-intimidating: Experienced players are going to beat inexperienced players: that's just the nature of a skill-based game. Fortunately, we've got friendly AI bots who are happy to train you without the attitudes and platitudes :) :)
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