Fantasy Grounds - Necropolis 2350 Player Guide (Savage Worlds)
SmiteWorks USA, LLC
2017년 2월 1일
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| 출시일: | 2017년 2월 1일 |
| 개발사: | SmiteWorks USA, LLC |
| 퍼블리셔: | |
| 플랫폼: | Windows, Mac |
| 출시 가격: | 15,500 원 |
| 장르: | 인디, RPG, 전략 |
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게임 소개
Necropolis 2350: Explore a sci-fi horror setting where Knights of the Third Reformation Church battle "undead" Rephaim invaders with advanced tech and necromancy. Includes 40+ new edges, gear, and powers for players in this desperate fight for humanity's survival.
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Necropolis 2350: Player's Guide
Savage Worlds Supplement
Necropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction.
The focus of the game is on Knights of the fictional Third Reformation Church, who are locked in desperate battle against "undead" invaders known as the Rephaim. While the heroes of humanity use advanced weapons and vehicles and can call upon the power of faith, the twisted Rephaim are masters of necromancy and wield vile technology created from living tissue.
This product includes a Player library module and a custom skin. None of the GM specific material is included, making it perfect for players joining a campaign.
tabletop. The library module has been carefully organized to streamline gameplay
and includes library sections to help a GM prepare an adventure setting or to quickly
look up details on how to conduct encounters in unusual situations. The Savage Worlds
ruleset and a Full license of Fantasy Grounds II are required to use this product.
Fantasy Grounds II Conversion: Ken Lavender
Adapted for Fantasy Grounds by: Ken Lavender, and Aki Heikkinen
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the Savage Worlds Adventure Edition ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Savage Worlds Supplement
Necropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction.
The focus of the game is on Knights of the fictional Third Reformation Church, who are locked in desperate battle against "undead" invaders known as the Rephaim. While the heroes of humanity use advanced weapons and vehicles and can call upon the power of faith, the twisted Rephaim are masters of necromancy and wield vile technology created from living tissue.
This product includes a Player library module and a custom skin. None of the GM specific material is included, making it perfect for players joining a campaign.
- Over 40 new Edges and Hindrances for grunts and leaders on the battlefields of the 24th century
- A variety of new gear and vehicles utilized by the Third Reformation Church.
- An overview of the weapons and vehicles of the Union of Corporations.
- New powers for those of strong faith.
- Special rules for the Rephaim's necromantic technology, including weapon stats.
- Specific setting rules, including artillery and air support, and minefields.
tabletop. The library module has been carefully organized to streamline gameplay
and includes library sections to help a GM prepare an adventure setting or to quickly
look up details on how to conduct encounters in unusual situations. The Savage Worlds
ruleset and a Full license of Fantasy Grounds II are required to use this product.
Fantasy Grounds II Conversion: Ken Lavender
Adapted for Fantasy Grounds by: Ken Lavender, and Aki Heikkinen
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the Savage Worlds Adventure Edition ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
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