Tabletop Simulator - Unearth
Berserk Games
2019년 12월 16일
182
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게임 정보
| 출시일: | 2019년 12월 16일 |
| 개발사: | Berserk Games |
| 퍼블리셔: | |
| 플랫폼: | Windows, Mac, Linux |
| 출시 가격: | 6,500 원 |
| 장르: | 캐주얼, 인디, RPG, 시뮬레이션, 전략 |
업적 목록
업적 정보가 없습니다.
추천 게임
Tabletop Simulator - Dungeon Drop
2020년 4월 23일
Tabletop Simulator - Dawn of the Zeds
2020년 5월 28일
Tabletop Simulator - Down in Flames: Locked-On
2021년 2월 5일
게임 소개
Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided).
상세 설명
Only the host needs to own this DLC.
2-4 Players | Ages 13 & Up
Approximately 30-60 minutes
Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.
Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins.
The game's elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game.
2-4 Players | Ages 13 & Up
Approximately 30-60 minutes
Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.
Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins.
The game's elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game.
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