Onirim - Crossroads and Dead Ends expansion
Twin Sails Interactive,Playsoft,Z-Man Games
2017년 7월 26일
165
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| 출시일: | 2017년 7월 26일 |
| 개발사: | Twin Sails Interactive,Playsoft,Z-Man Games |
| 퍼블리셔: | Twin Sails Interactive |
| 플랫폼: | Windows |
| 출시 가격: | 1,100 원 |
| 장르: | 캐주얼, 전략 |
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추천 게임
Onirim - The Door to the Oniverse expansion
2017년 7월 26일
No Longer Home
2021년 7월 30일
우리에 대한 나의 기억
2018년 10월 9일
게임 소개
The Crossroads and Dead Ends expansion contains 16 additional cards.
상세 설명
The Crossroads and Dead Ends expansion contains 16 additional cards.
The Crossroad cards are Location cards that are four colors at the same time. All rules that apply to Location cards apply to the Crossroad cards. Crossroad card can be played as the first, second, or third card of a series of 3 cards of the same color, in order to get a Door card from the deck; the color of the two other Location cards of the series determines the color of the Door you can get. When drawing a Door card, regardless of its color, you can discard the Key Crossroad card to get the drawn Door card.
The Dead End cards are Location cards, but have unique features; unlike other Location cards: They can never be played on the table.\n\n- They can never be discarded “one by one”: if you draw a Dead End card, you must keep it in your hand until the end of the game, unless you discard your whole hand at once (by resolving a Nightmare or by triggering an Escape – see the next section). When you draw a Nightmare card, if the penalty you choose is to reveal the top 5 cards of the deck, the Dead End cards are considered Dream cards: they are not discarded, but are put into the Limbo pile.
Same as in the basic game, with the following exception: In phase 1, you now have an additional option: trigger an Escape. Escape: discard your hand and draw a new hand of 5 cards. Note: this is the only way you can, by your own initiative, get rid of Dead End cards in your hand. Those cards go to the discard pile.
For a more difficult game, play with the following rule: a Crossroad card can be only played as the second card of a series. Obviously it can still be discarded.
The Crossroad cards are Location cards that are four colors at the same time. All rules that apply to Location cards apply to the Crossroad cards. Crossroad card can be played as the first, second, or third card of a series of 3 cards of the same color, in order to get a Door card from the deck; the color of the two other Location cards of the series determines the color of the Door you can get. When drawing a Door card, regardless of its color, you can discard the Key Crossroad card to get the drawn Door card.
The Dead End cards are Location cards, but have unique features; unlike other Location cards: They can never be played on the table.\n\n- They can never be discarded “one by one”: if you draw a Dead End card, you must keep it in your hand until the end of the game, unless you discard your whole hand at once (by resolving a Nightmare or by triggering an Escape – see the next section). When you draw a Nightmare card, if the penalty you choose is to reveal the top 5 cards of the deck, the Dead End cards are considered Dream cards: they are not discarded, but are put into the Limbo pile.
Same as in the basic game, with the following exception: In phase 1, you now have an additional option: trigger an Escape. Escape: discard your hand and draw a new hand of 5 cards. Note: this is the only way you can, by your own initiative, get rid of Dead End cards in your hand. Those cards go to the discard pile.
For a more difficult game, play with the following rule: a Crossroad card can be only played as the second card of a series. Obviously it can still be discarded.
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