게임 정보





. The desert, a huge freely explored borderless map (Completed)
. Day night cycle in real time (Completed)
. First part of the story hand drawn on paper (Completed)
. Rain climatic event that affects the gameplay (water sources fill in during rains but exhaust with the heat of the desert) (Completed)
. Possibility to change visuals between first and third person (Completed)
. Complete hud with stamina, dehydration, batteries and updated targets (Completed)
. Pause menu with keyboard/gamepad commands (actually not configurable) (Completed)
. Over 50 sounds made for the actions of the main character and nice sound for the desert and dungeon atmosphere (Completed)
. 8 complete puzzles (Completed)
. Footprints in real-time terrain so as not to get lost in the desert (Completed)
. Torch to be charged with batteries to fight the night (Completed)
. Titans(giant worms) (Completed)
. First dungeon (Completed)

Currently aegyptus is in the prealpha version and I am working on content that will be released gradually through future patches to make gaming experience even more immersive and addictive.

. Steam emoticons





. 3 dungeons within their respective pyramids with over 20 different types of traps (Work in progress)
. A lot of original hand-made paper designs that will tell the story's evolution and will also be incorporated into gameplay (Work in progress)
. 2 Egyptians boss(anubis and horus) trying to stop at some parts of the dungeons (Work in progress)
. Quick time events in certain sections of the game (Work in progress)
. Steam achievements (Work in progress)
. Steam cards (Work in progress)
Some of these things may change or be modified during project development