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Flippin’ ‘eck! Pesky aliens have nabbed the world’s argon! Join the ionAXXIA and go get it back!!
Enjoy something new with the Big Brained shooter genre!
Diverging from the current fashion of ‘bullet storm’ and twin-stick shooters, ionAXXIA challenges the mind as well as hand/eye coordination through a string of 1v1 fights with rock-paper-scissors like ship matching. Match your strengths to your enemy’s weaknesses, and when that fails and you’re completely outclassed, find some other sneaky, underhanded way to take them down.Patience, timing, and smart decision are essential, from choosing your ship, to when and where to engage – flying headlong, guns blazing, is a sure way to a quick (and unsuccessful!) end.
Design your own ships
Design your own combat vessels from a wide array of 6 component types – design, hull, engine, generator, primary weapon, and secondary. 81 different components at launch provide millions of variations, and the gadgetry aims to be the most varied and interesting possible. We got blasters, lasers, boosters, antimatter spread, mining lasers, scatterpack missiles, and grapplers. We got autosentries. Ion Stream Projectors. We got knives. Sharp sticks.Plus, unlimited upgrades! Beef up your gear to insane levels with no limit on how many upgrades you can apply.

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Very disappointing game... While There's a guide for the controls and ship designs there's no informations about what am I even suppossed to do in this game. It's probably about fighting with enemies in space, But the balance is a mess. All my ships are ridiculously slow and underpowered but enemies are complete opposite. This happens in the second stage with the lowest difficulty settings. Instead of overly tedious control type tutorials, It need tutorials about the actial gameplays and a serious rebalance.