Total War: ROME II - Empire Divided Campaign Pack

PLEASE NOTE: This content requires the base game Total War™: ROME II to play.The year is 270 AD and The Roman Empire is on the brink of economic collapse. Divided into three distinct seats of power, and with Barbarians and Eastern Empires ready to swarm her crumbling borders, it is time to do or die.

트레일러 영상 보기 상점 방문하기

게임 정보

#필수DLC #진일보한시스템

Total War: ROME II – Empire Divided



PLEASE NOTE: This content requires the base game Total War™: ROME II to play.


  • A new grand-scale Campaign Pack for Total War: ROME II
  • Plunges players into the crisis of the third century, a critical turning-point for Rome
  • Play as one of ten different factions across five cultural groups
  • New Heroic Factions with elaborate victory conditions, famous leaders and crafted event-chains
  • New period-specific events, dilemmas and missions
  • New Campaign features: Plagues, Cults and Banditry
  • Restructured technologies and unique new buildings

The year is 270 AD. A string of inept emperors and usurpers vying for power has led the Roman Empire into near-total economic collapse. This is its gravest crisis yet.

Eager to capitalise on Rome’s instability, barbarian tribes gather like a storm on the borders, to plunder the riches of civilisation.

To the east, the Sassanids set out on a grand conquest that culminates with an assault against Roman lands. They are held back only by a staunch defence led by Palmyra. Queen Zenobia holds fast – but for how long?

The once-glorious legions are forced to assume a defensive posture as their strength wanes; time is not on Rome’s side. However, there is yet hope. Aurelian stands ready to take the reins in Rome, though the task he faces seems insurmountable…

Will you unite an Empire Divided, and return Rome to its former glory? Or will you become the arbiter of its final downfall?





Head over to the Total War academy page to learn what’s new in both Total War: ROME II and Empire Divided.

Playable Factions


Culture: The Divided Roman Empire
Cultural traits:
  • Defenders of Civilisation: +15% morale for all units in own or allied territory
  • True Rome: Roman factions share a major diplomatic penalty with other Roman factions

Rome
Faction leader: Aurelian
Faction traits:
  • Iron Fist: -50% resistance to foreign occupation
  • Marching Orders: +15% movement range for all armies

Gallic Rome
Faction leader: Gaius Tetricus
Faction traits:
  • Romanisation: Public order bonus (max +6) from presence of Latin culture
  • Administrators: -20% political action costs

Palmyra
Faction leader: Queen Zenobia
Faction traits:
  • Enlightenment Ruler: +20% research rate
  • Piety: -4 Banditry for each cult building (all regions)





Culture: Germanic Kingdoms
Cultural traits:
  • Terrors of the night: Can always choose to fight night battles
  • Looters & Raiders: +150% income from raiding and sacking

Saxones
Faction leader: King Sigeric
Faction traits:
  • Voyagers: +20% movement range for all fleets
  • Settlers: -50% building conversion costs (all regions)

Gothi
Faction leader: Cannabaudes
Faction traits:
  • Horsemanship: -20% recruitment costs for all cavalry units
  • Ancestral Blades: level 1 weapons for sword units upon recruitment (all provinces)

Marcomanni
Faction leader: King Burkhard
Faction traits:
  • Tribal Conquerors: +20% morale for all units vs Barbarian Tribes
  • Ambushers: +50% chance of successfully launching an ambush

Culture: Eastern Empires
Cultural traits:
  • Centralised Authority: -5 Banditry (all provinces)
  • Silk Road: +20% income from all commerce buildings (all regions)

The Sassanids
Faction leader: Hormizd
Faction traits:
  • Local Dominance: minor diplomatic bonus with Eastern & Nomadic factions
  • Aswaran: +20% charge bonus for all cavalry units

Armenia
Faction leader: Narseh
Faction traits:
  • Noble Guard: +3 experience ranks for commander’s unit
  • Westward: Minor diplomatic bonus with all Roman factions

Culture: Nomadic Tribes
Cultural traits:
  • Nomadic archers: +25% ammo for all ranged units
  • Warlike people: +3 army recruitment slots in home province

Alani
Faction leader: Nikanuur
Faction traits:
  • Horse lords: +2 experience ranks for nomadic cavalry recruits (all provinces)
  • Steppe Dominance: Moderate diplomatic bonus with all nomadic barbarian tribes

Culture: Britannic Celts
Cultural traits:
  • Heroic culture: +20% charge bonus for all units
  • Sacred springs: +6 sanitation (all provinces)

Caledones
Faction leader: Segovax
Faction traits:
  • Fierce independence: +20% melee attack in own or allied provinces
  • Cultural aspirations: Moderate diplomatic bonus with all non-barbarian tribes

New campaign features



Heroic Factions

Five of the ten playable factions in Empire Divided are classed as Heroic factions. These are Rome, Gallic Rome, Palmyra, the Sassanids and the Gothi. Heroic factions have grander and more elaborate victory conditions, and unique named faction leaders who cannot die in battle.

Heroic factions also have their own flavourful and bespoke event-chains, representing the tales of these characters’ lives, which bring bonuses to their abilities and enable the player to make meaningful choices regarding their development and that of their faction.

New events, dilemmas and missions
Empire Divided brings a host of new events, dilemmas and missions, both general and faction-specific, to introduce new challenges, benefits and period flavour to your campaigns.

Banditry
This period of reduced governmental authority fosters the spread of Banditry. Each province now has a variable Banditry level which increases with the size of your domain and the presence of certain local buildings. Banditry can be reduced with the presence of armies, generals and special buildings. As Banditry grows, food levels fall, threatening faction-wide shortages. High provincial Banditry can also trigger special Bandit events to occur.

Plagues
Devastating diseases were commonplace in the 3rd century. When a plague hits a settlement it hampers growth, impacts public order and reduces income. Diseases can move between neighbouring territories, spreading with army movement and along trade routes. Sanitation buildings can prevent plagues from erupting and spreading, and key technologies can improve sanitation factionwide.

Cults
Alongside the more established religions, many cults sprang up in the 3rd century. These are represented by special building chains that can be constructed by any faction in any settlement. Three different cults are available in the game: Christianity, Mithraism and Manichaeism.

A cult building may be built for no cost, as its construction represents your empire permitting disciples to settle within your territory. This makes cult bonuses relatively easy to obtain, though cults spread foreign culture, bringing disorder into your provinces. In order to remove a cult building, a significant expenditure is required and a public order penalty is incurred required as this is considered persecution. Careful consideration of a cult’s benefits and disadvantages is required but, if used correctly, they can become a powerful tool.

New General Skills

Generals’ skill have been overhauled, and now allow the player to customise and specialise their characters in the disciplines of Recruitment, Combat, Strategy, Governance and Maritime Proficiency.

New Narrative Technologies

All technology trees have been restructured and redesigned to reflect the time-period and each of the game’s culture groups. Moreover, technologies in Empire Divided don’t represent scientific or technological breakthroughs; rather they represent the measures taken by rulers to deal with specific problems facing their empires. In this way, they help to tell the story of each faction’s journey through the period. This is especially true for the Heroic factions:

  • Aurelian’s technologies chart the journey of an emperor who must reform the military, then unify and defend his empire.
  • Zenobia’s technologies tell the story of her rise to power.
  • Tetricus’ technologies reveal his Republican political views in an age of fractured empire.
  • Hormizd’s technologies portray him as a ruler living up to the image of his predecessors, the great kings of the past.
  • Cannonades’ technologies tell a tale of Gothic bloodlust, and the many challenges his people must overcome in order to unify and persevere.

Updated building chains


  • Rome features a new Administration building, which deals with tax collection, agent improvement and countering banditry
  • Naval Training buildings can now be constructed in the capital of a coastal province providing bonuses to ship recruitment
  • Palmyra gains a new religious building chain that is dedicated to the gods Baalshamin, Aglibol, Yarhibol, Malakbel and Nabu
  • Armenia gains a new religious building chain that is dedicated to Christianity
  • Several new unique buildings are available to selected factions. These are Rome (the Grand Temple of Sol Invictus), Palmyra (the Great Colonnade, the El Kanat irrigation system and the Grand Temple of Baal), Sassanids (the Grand Statue of Shapur I) and Armenia (the Etchmiadzin cathedral - historically, the world’s first Christian cathedral)

New Units


Alongside the existing unit rosters from ROME II, Empire Divided introduces a number of unique and signature units for every faction. Each faction features its own variant style and unique take on the classic Roman look and feel, with Aurelian’s Roman forces bearing the closest resemblance to the classic template. Unique Roman units are:

Rome
  • Legionaries
  • Heavy infantry units – Praetorians, Jovianii, Herulianii
  • Equites Dalmatarum – famous light cavalry
  • Clibanarii and Cataphractarii – very heavy cavalry, precursors to medieval knights

Gallic Rome
  • Taifali Cavalry – famous associated barbarian cavalry (distinguishing shield designs)
  • Gallic Legionaries – distinctive from Roman Legionaries
  • Gallic Axemen and Longswords

Palmyrene Rome
  • Palmyrene Legionaries – distinctive armour and a preference for spears
  • Hamian Archers – famous middle-eastern foot soldiers
  • Palmyrene Cataphracts – eastern-looking heavy cavalry
  • Armoured Camels – exotic eastern-style cavalry

스크린샷

접속자 수

가격 히스토리

출시 발매가

17900 원

추정 판매 / 매출
예측 판매량

1,350+

예측 매출

24,165,000+

요약 정보

윈도우OS
전략
영어*, 독일어*, 프랑스어*, 이탈리아어, 스페인어 - 스페인, 러시아어, 폴란드어, 체코어, 튀르키예어
*음성이 지원되는 언어
https://support.sega.co.uk

업적 목록

    -

스팀 리뷰 (18)

총 리뷰 수: 18 긍정 피드백 수: 17 부정 피드백 수: 1 전체 평가 : Positive
  • 와... 이게 확장팩이라니. 게임 하나 완전히 새로 산 기분입니다. 굉장히 풍부하고 시스템도 많이 바뀌었어요. 예전에 로마 토탈워 1에서 느꼇던 무너져 가는 제국과 변방에서 밀려들어오는 이민족때문에 부들거리던 추억을 되살려줍니다. 돈이 아깝지가 않네요. 완전 최고입니다.

  • 그래도 아직 역사 토탈워를 버리지 않았다는 증거를 보여주는 DLC. 기존의 UI 및 게임 플레이를 전반적으로 개선. 그렇다고 확 바뀐건 아니고 토탈워가 기존에 보여주었던 캠페인 추가 정도의 DLC가 아니고 마치 예전게임 시장에 존재하였던 확장팩 존재만큼의 DLC. 이제 더이상 창렬 DLC가 아닌 이와 같은 DLC로만 나와주면 좋을듯. 토탈워:로마2 => 엠퍼러 에디션 정도의 변화인것 같음. 롬2를 즐기는 사람이면 필수 구매 DLC.

  • ROME 2 Attila

  • 로마징집병 : 초반주력 로마징집병 : 중반주력 로마징집병 : 후반주력 역시 징집은 물량이쥐

  • 후속작 아틸라를 제치고 가장 진보적인 역사 토탈워

  • 롬2 초기버전-엠퍼러에디션- 이번의DLC로 게임이 바뀌어버렸네요. 정치시스템도 개선되었고 2013년작인데 사후지원 잘해주네요. 초기롬2생각하면 정말 장족의 발전입니다. 엠퍼러에디션때 똥칠한게 수습되었다면 이번 dlc와 패치로 완성판이 된 것 같습니다.

  • 휴가나온 군인인데 이걸 사버렸다 하..내인생

  • 다른건 다 좋은데 장군들 텍스쳐가 깨져서 나오네요. 모드 다 겄는데 왜 이모양인지 모르겠네요. 빠른 시일 내로 수정 좀요.

  • DLC 치고는 상당히 많은 점이 바뀌었습니다. 샤를마뉴와는 다르게 로스터도 4,5 티어로 나뉘어 질 정도로 풍부하고 팩션이 적어 턴렉은 줄어들었으며 banditary라는 간단하면서도 나름 신경써야 되는 요소가 도입되었습니다. 정치쪽도 나름 나아졌다고 봅니다만 팩션리더 결혼을 주체적으로 못하는 것은 아쉽네요. 판도충으로써 땅을 교환 못하는 것도 많이 아쉬웠습니다. 그래도 무엇보다 몇몇 팩션리더에 대해서 더이상 랜덤 트레잇이 아닌 정해진 혹은 플레이어 선택적으로 부가능력치를 줄 수 있는 것은 매우 좋았습니다. 근데 heroic quest chain은 대체 어떻게 해야지 깨지는 줄 모르겠네요 -_-;;;;;

  • 올만에 나온 DLC이지만 새로운 로마2를 즐기실 수 있습니다. 추천합니다.

  • 로마의 개막장시절을 담고있습니다. 하다보면 그렇게 개막장 까지는 아닌거 같긴한데 게임하면서 느낀 유일한 위기는 전염병으로 세금수입이 팍줄어드는거 말고는 딱히...

  • 출시된지 1년지났는데 66퍼 실화냐? 난 25퍼로 샀는데? 아오 ㅜㅜ 그래도 만족한다. 겔트 카이사르여 팔미라제국에 망해부러라ㅋㅋㅋ

  • 66% 세일할 때 산 제국의 분열 캠페인... 후회 없는 선택이였습니다. 배경은 제국이 4개의 황제로 나뉘었을때 시기였던 것 같네요. 각 로마문화의 팩션마다 이방인의 특성도 추가 되어서 차별점도 느껴졌구요. 아쉬운점이 있다면... 브리타니아 팩션을 플레이블 하게 두었으면 좋았을 텐데... 아더왕의 전설도 조금 추가해서... 아무래도 양덕들이 아더왕과 브리타니아 로마니에 대한 환상들이 많아서 추가 패치가 있지 않을까 소원합니다.

  • 오랜만에 CA이전 시리즈에 대해 신경썼더군요. 그리고 솔직히 롬2가 버그없이 정상적으로 출시되고, 이 DLC가 후속으로 나와주기만 했어도 역탈워가 지금처럼 마이너한 브랜드로 전락하지는 않았을 것이라고 생각합니다.

  • 하드코어해진 롬2를 기대하고 아틸라에서 넘어오신분들은 그냥 아틸라 계속 하시는게 좋을거 같습니다. 전 로마2가 아틸라 시스템 흉내낸것으로 밖에 안보이네요. 이럴거면 차라리 아틸라 내정 보완해주는 dlc를 내주지.... 로마2가 유저수 더 많아서 그런가?

  • 지금 당장 구매하세요

  • 로마 DLC 중에서 꽤 재밌는 켐페인팩인듯

  • 한글화 전 게임이라 많이는 못즐기겠는데 예전과 다르게 아예 새로운 게임. 할만함.

코멘트