Fantasy Grounds - Pathfinder RPG - Strange Aeons AP 2: The Thrushmoor Terror (PFRPG)
SmiteWorks USA, LLC
2017년 8월 30일
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| 출시일: | 2017년 8월 30일 |
| 개발사: | SmiteWorks USA, LLC |
| 퍼블리셔: | |
| 플랫폼: | Windows, Mac |
| 출시 가격: | 26,000 원 |
| 장르: | 인디, RPG, 전략 |
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추천 게임
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게임 소개
Embark on a terrifying adventure to unravel the mysteries of Thrushmoor, where ancient monuments hold secrets and a cult's dark power spreads terror among the townsfolk. Includes a 4th-level Pathfinder adventure, gazetteer, bestiary, and more.
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Fear in the Streets
After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers find that the town's leadership has either fled town or gone missing, and a rash of kidnappings and rumors of the Briarstone Witch spread terror among the townsfolk. As the adventurers investigate the unsettling mysteries, they uncover a secretive cult that plans to use Thrushmoor's ancient monuments to grow its power. Will the heroes discover the secret behind their affliction and find answers in an uninviting town, or will they fall victim to the ruthless villains who want to sacrifice the people of Thrushmoor for some terrible purpose?
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
Adapted for Fantasy Grounds by: [/i]Danny Stratton
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder RPG and D&D 3.5/ OGL ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Chapter 2: "The Thrushmoor Terror"
by Tito LeatiFear in the Streets
After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers find that the town's leadership has either fled town or gone missing, and a rash of kidnappings and rumors of the Briarstone Witch spread terror among the townsfolk. As the adventurers investigate the unsettling mysteries, they uncover a secretive cult that plans to use Thrushmoor's ancient monuments to grow its power. Will the heroes discover the secret behind their affliction and find answers in an uninviting town, or will they fall victim to the ruthless villains who want to sacrifice the people of Thrushmoor for some terrible purpose?
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
- "The Thrushmoor Terror," a Pathfinder adventure for 4th-level characters, by Tito Leati.
- A gazetteer of the dreary town of Thrushmoor, the setting for the events of this adventure, by Tito Leati.
- A look at the nihilistic cult of the Great Old One Hastur, by James Jacobs.
- Horror on the plains in the Pathfinder's Journal, by Christopher Rowe.
- A bestiary containing a new Great Old One and other accursed monsters, by James Jacobs, Michelle Jones, and Tito Leati.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: [/i]Danny Stratton
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder RPG and D&D 3.5/ OGL ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
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