Strid

Strid is a fast-paced 2.5D online shooter with support for up to 64 players. Weapons and vehicles are extremely deadly and spawn-times are short.

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Summary

  • Vehicles - Use vehicles such as tanks and helicopters to destroy the enemy.
  • Modifiable terrain - Construct or destroy terrain to your advantage.
  • Fog of war - Out-maneuver your enemy by utilizing the fog of war.
  • Unlocks - Each kit has a variation with some new items that can be unlocked. Expand your arsenal by unlocking new weapons with increasing experience.
  • Squads - Invite some friends and play as a squad in intense battles.
  • Online or LAN - Host or join games on LAN or online.
  • Bots - Play with humans or bots.
  • Kits - Choose between 7 different kits, each holding 5 unique items with varying tactical purposes.
  • Conquest - Capture flags and reduce the enemy team's tickets to zero to win the battle.
  • Tactical Items - Use smoke-grenades and flash-bangs to distract enemies in close quarters firefights. Call in air strikes using laser target designation and radio.

The game was built with organic, home-grown C++ code, OpenGL and a few open source libraries by a one-man team.

Though I have limited time for this, I try to update the game from time to time.

I've found that the best way to play this game is to play 1on1 or more with a few bots on each team.
If you try it alone you probably want to play with a few bots on your side versus many more bots.
Maintain control of the most flags so the enemy tickets will bleed out.

I have one server hosted in France, so if you live in Europe this should be okay, but you can always host your own LAN server.
To host a public server you need to port forward:
UDP Port 17112
TCP Port 17113

Discord server:

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