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In The Short Story of a Drifting Labyrinth, the player takes control of Anaesse, a powerful magic user tasked with destroying a flying fortress which floats from village to village, consuming the people below to keep itself standing. A newly entrapped resident of the Labyrinth, you must destroy the fortress using the guidance of the long term captives.
Players will be tasked with a series of strategic encounters against a robotic army which will challenge their ability to think quickly. Using Anaesse’s abilities, you must fight your way out of a necromancer’s sky fortress.

The Short Story is an isometric action game which gives you a choice between strategic, hack-n-slash, or mixed style gameplay.


Players will be tasked with a series of strategic encounters against a robotic army which will challenge their ability to think quickly. Using Anaesse’s abilities, you must fight your way out of a necromancer’s sky fortress.

The Short Story is an isometric action game which gives you a choice between strategic, hack-n-slash, or mixed style gameplay.
A Fascinating New World
The Short Story takes place in a floating Labyrinth, created by an ancient necromancer and inhabited by strange robotic beasts. Those who came before you sought to destroy the Labyrinth, but only became lost in its maze-like structure. Hoping beyond hope for an escape, the long term captives look to you to lead them out of the Labyrinth.Over 450 Unique Combat Encounters
The Short Story features at least 450 individual, unique, hand crafted combat encounters and 20 basic enemy units which all have their own unique AI. The 10 boss fights each individually feature their own mechanics which aren't re-used anywhere else in the game.
Fast-Paced Gameplay
The Short Story focuses on fast-paced real-time gameplay with quick restarts and infinite tries, allowing players to quickly fail and retry strategic combat encounters. A diverse array of abilities allow you to complete each encounter using your own distinct approach.