Juno: New Origins

Bring to life anything you can imagine from rockets and airplanes to cars and more. Automate them with a visual programming language. Explore 3D planets and make your own. Share your creations online. Complete contracts, conquer milestones, and unlock technology in the newly added Career Mode.

트레일러 영상 보기 상점 방문하기

게임 정보

After six years of development, what began as a simple rocket simulator has become a comprehensive aerospace sandbox in which you can bring to life anything you can imagine - from rockets, airplanes, and cars to entire planets. Over time, the more we added, the more SimpleRockets 2 outgrew its name. With much consideration we have decided to change the name to "Juno: New Origins" - a title that symbolizes a new start.



Juno: New Origins is a 3D aerospace sandbox where players can use customizable parts to construct and test rockets, planes, cars, or anything they can imagine in an environment with realistic physics across land, sea, air, and space.



Take control of your own aerospace company and earn money and tech points as you progress through the game. Complete contracts to earn money, and discover a mixture of hand-crafted and procedural contracts that offer countless hours of new gameplay. Conquer milestones and explore landmarks to earn tech points and unlock new technology in the tech tree. Interactive tutorials are available to show how to build and operate rockets, cars, and airplanes.



Stretch and shape fuel tanks, wings, cargo bays, fairings, and nose cones with easy-to-use tools that help you create exactly what you want. Resize solar panels, landing gear, pistons, jet engines, etc to fit your needs. Paint your craft custom colors and tweak their reflectiveness, emissiveness, and texture styles.



Engines can be adjusted in a myriad of ways, such as changing the power cycle, combustion pressure, gimbal range, fuel type, and adjusting nozzle performance and visuals. You can customize an engine to be a power house for lift off, or to be a super optimized vacuum engine that maximizes Isp for interplanetary travel. The engine's performance affects its visuals in flight too as shown by the exhaust's expansion or contraction based on its interplay with the atmospheric pressure. Shock diamonds are pretty but they are a symptom of suboptimal engine performance! If you don't care about any of this, then you can just attach a pre-built engine and hit launch!



Easily drag and drop code blocks to program your crafts to log telemetry, automate them, design your own MFD touch screens, etc. With Vizzy, a programming language designed specifically for Juno: New Origins, you can expand the capabilities of your crafts while learning programming, maths, physics, etc.



Orbits are realistically simulated and support time-warp so you don't have to wait several months to reach another planet. The Map View makes it easy to see your orbits and plan future burns, which you can use to set up future encounters with other planets or satellites.



Using Planet Studio, an in-game design tool, you can make your own planets, stars, moons, and stellar systems, starting with a large set of templates and tools to easily make infinite unique procedural celestial bodies. For the more adventurous, Planet Studio has an advanced mode with many modifiers to add and tweak different noise layers, adjusting the terrain and the biomes, as well as a paintbrush tool to be able to achieve the most complex shapes.



Download from a huge collection of user-uploaded crafts, sandboxes, planets, and mods on . Upload your own crafts and sandboxes and share them with the community. Rise through the ranks from a white level builder to a gold level builder and beyond.

FEATURES


  • Career mode with tech tree, contracts, milestones, and landmarks
  • Simple to get started, but advanced players can dig into the technical details if they are interested in the math behind rocket engines and orbital mechanics.
  • Download community-made mods, planets, crafts, and sandboxes.
  • Online community where players can upvote and comment on other players' content.

    DESIGN

  • Fully 3D craft designer that allows building anything from basic rockets to very complicated multi-stage rockets, airplanes, rovers, satellites, robotic mechs, and more.
  • Over 30 parts, including fairings, retractable solar panels, procedural landing gear, RCS, gyro, etc.
  • Program your rockets with Vizzy, a visual programming language, to automate your crafts.
  • Highly procedural parts that can be resized and reshaped into endless combinations, such as the resizable fuel tank and the cargo bay.
  • Design custom rocket engines and jet engines
  • Performance Analysis window makes it easy for advanced players to see how their craft's Delta-V, TWR, engine Isp, etc are changed as they build their rockets.
  • Parts support textures, reflections, and custom coloring.
  • Support for saving custom subassemblies.

    FLIGHT

  • Realistic rocket physics and orbital mechanics.
  • Flight model dynamically updates drag and lift characteristics of your craft as it changes.
  • Time-Warp allows fast-forwarding while in orbit.
  • Ion Engine supports burning during time-warp.
  • Map View to navigate the solar system that displays predicted orbits and encounters.
  • Fully 3D, rotating planets that support water and multiple biomes, such as desert, grasslands, tundra, etc.
  • Includes fully controllable astronauts, or space sailors, equipped with jetpacks and a grappling hook.
  • Re-entry effects including visual effects and part damage from heat.
  • The Nav Sphere makes it easy to control your rocket's heading.
  • The traditional Navball (FDAI) provides vital attitude information.
  • Persistent sandbox that retains your previous launches.
  • Custom Launch Locations allow launching from multiple places in the solar system.
  • Crafts can dock together in orbit and transfer fuel.
  • Supports transferring fuel between tanks and advanced fuel management such as fuel cross feeds, priority, etc.
  • Built-in tutorials show you how to build a craft and how to achieve orbit.

스크린샷

접속자 수

가격 히스토리

출시 발매가

21500 원

추정 판매 / 매출
예측 판매량

1,275+

예측 매출

27,412,500+

요약 정보

윈도우OS 맥OS
인디 시뮬레이션
http://jundroo.com/about/

블로그 포스트 정보


업적 목록

스팀 리뷰 (17)

총 리뷰 수: 17 긍정 피드백 수: 15 부정 피드백 수: 2 전체 평가 : Positive
  • KSP를 이미 가지고 있다면 굳이 살 필요는 없으나. 심플로켓 특유의 눈뽕을 맛보고 싶다면 한번쯤 사보는것도 나쁘지 않다.

  • 이름은 심플로켓인데 심플하진 않은 게임 아직 얼리엑세스라 그런지 부족한 점도 조금 있긴 있다. 행성은 지구, 달, 화성, 목성, 해왕성이 존재하고 심플 플레인처럼 로켓을 제작하는 방식이라 여러 가지 독특하고 퀄리티 높은 로켓이 만들어지는 게 기대가 됨 (트레일러에 나온 기체들은 이미 공식 홈페이지에서 공유되는 중. 다운해서 바로 사용 가능)

  • 목적도 없고 그냥 뭔가를 던져주기만 했던 시절에서 벗어나, 마침내 커리어 모드도 생기고 튜토리얼도 정립되어 누군가에게 추천해줄만한 게임이 됐군요. 본인이 우주 탐사에 관심을 가지고 있다면 한번쯤 해볼만한 게임입니다. 운 좋게도 자기 취향이 이 쪽이라면 정말 오래 붙잡고 있을수도 있죠. 궤도역학을 배우기 위해 천문대기과학을 전공하고 기본궤도미분방정식을 직접 계산할 필요가 어디있겠어요? 직접 로켓을 심우주로 날려보면서 체험할 수 있는데요. 비록 로켓이 화성으로 갔어야 할 로켓이더라도요. 무슨 상관이겠어요. 로켓은 잘 날아가는데요! 만약 당신이 KSP를 이미 가지고 있다면 굳이 사야할 이유는 없습니다. 솔직히 KSP가 더 낫거든요. 하지만 연료통의 크기를 자유롭게 조정 가능한 게임을 원하거나, 최적화가 잘 되어서 노트북에도 돌아가는 게임이 필요하다거나, 비주얼 프로그래밍 언어 Vizzy가 필요하다면 고려해볼만합니다. 뭐가 됐건 무슨 컴퓨터에서도 돌릴 수 없는 KSP2보다는 나은 게임이니까요. 저는 39번의 발사 끝에 제 로켓을 행성 궤도로 올리는데 성공했습니다. 여러분은 더 잘할수도 있죠. 한번 해보세요!

  • 4년을 기다린 게임. 모바일 버전 준비중이린 그런지 준비중이라 그런지 용랑도 800메가고 최적화가 잘 되어있음 커스터마이징 자유도가 대단함

  • It REALLY needs BETTER REENTRY EFFECTS.

  • 윗 동네 지도자 체험

  • 많이 해보지 않으면, 상당히 어렵습니다.

  • Absolutely magical.

  • SALE PLZ

  • 여러 업뎃이 진행된 요즘, 게임의 컨텐츠가 다양하여서 게임을 플레이하기가 매우 좋습니다 일단 이 게임의 최대의 장점은 자유도가 높은것이고, 자유도가 높은만큼 다소 플레이하기 어려운 사람도 있을수는 있지만, 저로써는 최고의 게임일 뿐입니다 이 게임은 정말 대단합니다

  • 재밌음

  • 그래픽 구림ㅋㅋㅋㅋㅋ

  • 재밌음

  • .

  • 이름이 바뀌며 모든게 잠겼음ㅋㅋㅋㅋㅋㅋ

  • 엄청난 자유도로 어떤 로켓이든 만들 수 있고, 훌륭한 그래픽이 재미를 더합니다. 우주를 좋아하고, 다른 비행 시뮬레이션이나 샌드박스 게임들을 즐겼다면 틀림없이 취향에 맞을 것입니다.

  • KSP 생각하고 들어왔다면 큰 경기도 오산이다! 은근히 파츠 추력 맞추는게 귀찮을정도로 짜증남 쒸익쒸익...

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