Fantasy Grounds - Mythic Monsters #34: Egypt (PFRPG)

Mythic Monsters #34: EgyptAncient Adversaries Awaken!Mythic Monsters: Egypt contains an assortment of amazing adversaries for your heroes, ranging from CR 4 to 17, starting with a squadron of sphinxes to confront your adventuring heroes from the hungry hunting hieracosphinxto the crass but clever criosphinxand the proud and noble...

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Mythic Monsters #34: Egypt


Ancient Adversaries Awaken!

Mythic Monsters: Egypt contains an assortment of amazing adversaries for your heroes, ranging from CR 4 to 17, starting with a squadron of sphinxes to confront your adventuring heroes from the hungry hunting hieracosphinxto the crass but clever criosphinxand the proud and noble androsphinx. Not all Egyptian monsters are adversaries, as honorable characters may find allies in the winged maftetand the wise two-headed uraeus. Others are every inch a menace, from hateful werecrocodilesand sinister shaand sacred shacarrying plagues in their wake to deadly scavenging scarab swarmsand giant scarabs. Of course, much of the Egyptian legendarium in popular and fantasy culture centers around tombs and ruins, and mummies are far from the only inhabitants of the necropolis, as elemental ahkhatsare literally a part of the buildings they guard, while mummified cursed kingsand eternally vigilant pharaonic guardiansguard their domains with jealous and zealous care. As if a dozen existing monsters were not enough, the vicious corpse-eating ammutssit in judgment on the dead and the damned. For heroes that want to embody that Egyptian vibe for themselves, this book also provides a mythic version of the treasure-hunting archaeologist bardand the legendary living monolithprestige class, anointed with a sacred stone by the ancient sphinx to serve as guardians extraordinaire.

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they've seen it all or know the standard monster stats as well as you do. That look of surprise and "What was THAT?" will warm any GM's heart.

This all-new supplement by Jason Nelson, Alex Riggs, Mike D. Welham, and Jen Page is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary!

Converted by: Charles Surette

Released on July 11, 2018. Designed for Fantasy Grounds version 3.3.5 and higher.

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder ruleset.

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