게임 정보
LEAP is a fast-paced, multiplayer first-person shooter featuring epic large scale battles, each with players armed to the teeth. Become an elite LEAP mercenary as you soar into battle. Fight for either the United Earth Defense Coalition (UEDC) or the rebel Exo-Terrans - whoever pays the most, wins your trigger finger and excessive arsenal.
Work together with your teammates, use powerful weapons and unique class abilities, and traverse the terrain quickly with grappling hooks, jetpacks and outrageous vehicles to seize victory.
Jump on your hoverboard and backflip into battle, or saddle up onto a mechanical moose and lead the charge. Whatever your play style, every LEAP mercenary is equipped with a Personal Vehicle (PV), allowing you to quickly cover distances and close the gap on your enemy.
Every exosuit comes equipped with match altering abilities - Call in an Orbital Laser to wipe out a group of enemies, or throw down a Support Shield to take temporary cover from enemy fire.
Every obstacle is an opportunity to soar, dash or charge, and an elite mercenary will use their unique movement abilities to navigate the battlefield quickly. Use your grappling hook to reach greater heights or your directional dash to dodge enemy fire.
The glory of victory only gets sweeter with rewards. Customize your mercenary with helmet emojis and distinct skin options for exosuits, vehicles and weapons. Flaunt and taunt your frenemies with style and sass.
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(This review was done using Google Translate) The fun and potential was definitely present in the player-heavy beta. The map is completely empty with no cover like the BF2042, but it was a game where 40 to 60 players used grapples and dashes to combat the downsides of the map. So it was so much fun until the beta However, 3 days after the game was released, the number of concurrent users fell below 20. A map designed to be played with 40 or 60 players is played with 5 or 6 players now. In the end, the fast-paced movement that was being promoted was gone, leaving only a game that throws poop like a battle royale game that using only at a long-range gun. In addition, the balance of weapons and classes is broken, so the weapons are a burst AR 3-burst rifle, a deadeye sniper, and a wraith's cloak and power sword are too OP. In particular, wraith's cloak + emp grenade + power sword combo cannot be destroyed unless the wraith player makes a mistake. For other firearms, the map is too wide and the bullet spread is too bad to use properly. In addition, when swapping a weapon, the weapon disapper until it dies, a bug. A bug that does not progress at all in cataclysm maps in PVE mode, The server is also not good, so the parkour is chewed up, the character rattles during parkour or grapple, and other bugs that annoy me in detail.. The developers are miraculously received feedback and patched it well, and I think we can make a comeback if they succeed in early access and full release, and promote like crazy. But it has less than 20 users. How do you get feedback and patch? Still, it's still in the early stages of early access and I really liked the concept of this game, and there's still a chance until the 1.0 official release, so I press the recommend button. First, developers need to create a small map for less than 20 players. 베타시절 사람많았을때생각하면 게임이 제대로 돌아갔을때 재미나 잠재력은 진짜 확실한데... 일단 맵부터가 배필2042수준으로 엄폐물하나없이 완전히 텅텅비어있고 다른게임이었으면 개씹노엄폐물 나주평야똥맵소리들을거 40~60명이 바글바글모여서 여기저기 그래플이랑 대쉬로 무빙치며 난전하는걸로 커버하는게임이었고 베타때까진 그게 잘되서 진짜 엄청나게 재미있었는데 겜 출시 3일만에 동접 많아야 10명대까지 떨어지고 진성 50렙 60렙넘어가는 대가리깨진애들만남아서 40명 60명이서 놀라고 설계된 이 나주평야맵들을 다여섯명이서 할려니까 결국 홍보하는 fast-paced 무브먼트 이런건 온데간데없고 그냥 사거리긴총들 들어다가 배틀로얄겜들마냥 똥던지기놀이구도밖에 안나오는중 비슷한게임이었던 하이퍼스케이프는 적어도 사람수따라서 맵 스케일이 자동으로줄어드니 사람이적어도 초 하이템포 개씹상남자 에임파이트가 가능했는데 이 게임은 그런기능도없다.. 이겜도 타이탄폴 루프탑 스핏클록ad충들마냥 이름만 무브먼트슈터고 사실상 감나무밑에서 입벌리고 누워있는거마냥 누구하나올때까지 시즈박고있는게 더 유리한 모순적인게임이 되버렸음 무기, 병과별 밸런스도 완전히 맛가있어서 무기는 burst AR 3점사 소총이랑 deadeye 볼액스나가 다해처먹고 레이스의 클록+emp류탄+파워소드조합은 쓰는놈이 ㅂ1ㅅ이 아닌이상 파훼가 불가능하고ㅋㅋ 맵은 뒤지게처넓은데 다른 연사총기들은 탄퍼짐이 분무기수준이라 상대가 꼴아박아주는게아니면 써먹지도못함 거기다 무기 스왑하면 죽을때까지 아에 증발해버리는버그, 컴까기모드 특정맵에서 아예 진행이안되는버그, 서버도구려서 파쿠르가 씹히거나 파쿠르나 그래플중 캐릭터가 덜덜거리는거, 그밖에도 세세하게 킹받게하는 잡버그들까지.. 진짜 기적의확률로 피드백 잘받아서 패치 기똥차게잘하고 성공적으로 얼엑끝내고 정식출시한다음에 홍보 미친듯이하면 반등할수있을거같기는한데.. 유저가 열명도안되는데 피드백을 어떻게받고 패치는 또 어떻게할건데ㅋㅋ 허구한날 팀플레이, 배틀로얄 이딴거만나오는 슈퍼 겁쟁이들의 쉼터가 되버린 FPS판에 오랜만에 괜찮은 무브먼트슈터가 나올거같길래 기대 많이했었는데 참 슬프다.. 그래도 아직 얼엑초기고 이 게임의 컨셉이 굉장히 마음에들었고 1.0 정식출시때까지 가능성이 아주 조금이라도 남아있으니까 비추는 안박았음