3Buttons

3Buttons is a short free-to-play platformer where you will only need three buttons to play! Choose between three different geometrical shapes; Sphere, Capsule, and the dreaded Cube. There are three different campaigns, in each you can submit your High Score for the global leaderboards! Good luck.

트레일러 영상 보기 상점 방문하기

게임 정보

3Buttons is a short free-to-play platformer where you will only need three buttons to play!

Choose between three different geometrical shapes; Sphere, Capsule, and the dreaded Cube.

There are three different campaigns, in each you can submit your High Score for the global leaderboards!

Good luck.

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To report bugs or to contact the developer, visit ''.

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Shapes:

Choose between three different geometrical shapes, each with its own difficulty level:
  • Sphere - The easiest way to play. Small and perfectly symmetrical.
  • Capsule - Slightly harder than the Sphere as it has a 'wobbly' effect.
  • Cube - Practically impossible after Level1. Only exists for the real try-hards out there.


Game Modes:

Choose between three different game modes:
  • Normal - When you die you will respawn at the start of the level.
  • Speedrunner - No respawn. However, if you beat the game your result will be added to the High Scores.
  • Sanbdbox - A Scene Selector where you can play specific levels again.


Other Features:

  • Bindings - Allows the user to customize its input keybindings.
  • Cutscenes - Before each level there is a short cutscene highlighting the the architecture of the level.
  • Original Music - All of the music was composed directly for this game.
  • Native FPS-Counter - Press 'T' to toggle the native fps-counter.
  • Graphic Settings - There are three different graphic settings: LOW, MEDIUM, and HIGH.
  • Resolution/Framerate Ambivalence - The game should work on all resolutions and framerates.

The game will forever be completely free-to-play.
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KNOWN ISSUES
* The cutscenes seem to not play properly on Linux devices.


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About the game as a project

My name is John 'Flex' Segerstedt, currently a software engineering student studying at CTH, and this game was designed and developed by me during the summer of 2018 using Unity.

I hope you enjoy the game, as I enjoyed making it, and if there is some glaring bug that is a must-fix then don't be afraid to report them on ''.

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