Trawel

Trawel is a historically-inaccurate open world text adventure RPG. Created as a re-imagining of old-school calculator and early command line games, it eschews their limitations but attempts to capture their spirit, and bring it in line with modern quality of life standards with a GUI.

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Trawel is a historically-inaccurate open world text adventure RPG. Created as a re-imagining of old-school calculator and early command line games, it eschews their limitations but attempts to capture their spirit, and bring it in line with modern quality of life standards with a graphical GUI.

Oldschool games often were limited by memory, processing power, displays, and inputs. Trawel is heavily data-driven, with partly-procedural, partly-handcrafted abstract environments. Visuals are used as aides, and do not determine the gameplay.

Of particular note, the Graphical version here offers a mouse/controller/keyboard interface to make playing the game easier for those used to modern applications.
The game will also boot in text-only mode at the same time, which tends to be compatible with most screen readers.

Trawel gameplay is heavily focused on exploring the world, finding better gear, and deciding to use it or sell it. It also features an opportunistic choice-oriented combat system.

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5600 원

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https://github.com/realDragon11/Trawel-Text/issues

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