Equinox
Steven Silverstein
2022년 11월 11일
576
조회수
0
리뷰 수
0+
추정 판매량
N/A
긍정 평가
게임 정보
| 출시일: | 2022년 11월 11일 |
| 개발사: | Steven Silverstein |
| 퍼블리셔: | Steven Silverstein |
| 플랫폼: | Windows |
| 출시 가격: | 98,000 원 |
| 장르: | 액션, 캐주얼, 전략 |
링크
업적 목록
업적 정보가 없습니다.
추천 게임
Tales of Agaris - The Legendary Rion
2022년 10월 17일
Save the Queen
2022년 11월 4일
She Who Rises
2022년 11월 11일
게임 소개
This game serves as a demonstration of a new approach to 2D fighting game development. All distracting elements were stripped away, creating a single dimension of play that forces players to rely on their fight mechanics and read the opponents' movements rather than mash buttons.
상세 설명
The four seasons converge, threatening the very fabric of reality! Will you help the world start anew or save the world by stopping the Grand Equinox?
The project seeks to highlight under-represented martial arts through the featuring of capoeira, pak mei, and tai chi motion capture, alongside a diverse cast of characters.
This game serves as a demonstration of a new approach to 2D fighting game development. One of the best parts of fighting game are the mindgames that go into out-predicting your opponent. Unfortunately, fighting games are so complex and require such a high barrier or entry in their execution that most players never get to engage with this element of fighting games! In order to incentivize players to engage with the "footsie" dynamics of 2D fighting games, all distracting elements were stripped away, creating a single dimension of play that forces players to rely on their fight mechanics and read the opponets' movements rather than mash buttons. Think of this game as a playable proof of concept of a new method of motion capture and gameplay mechanics.
I hope you enjoy!
The project seeks to highlight under-represented martial arts through the featuring of capoeira, pak mei, and tai chi motion capture, alongside a diverse cast of characters.
This game serves as a demonstration of a new approach to 2D fighting game development. One of the best parts of fighting game are the mindgames that go into out-predicting your opponent. Unfortunately, fighting games are so complex and require such a high barrier or entry in their execution that most players never get to engage with this element of fighting games! In order to incentivize players to engage with the "footsie" dynamics of 2D fighting games, all distracting elements were stripped away, creating a single dimension of play that forces players to rely on their fight mechanics and read the opponets' movements rather than mash buttons. Think of this game as a playable proof of concept of a new method of motion capture and gameplay mechanics.
I hope you enjoy!
스크린샷
접속자 수
가격 정보
업적 목록
업적 정보가 없습니다.
요약 정보
스팀 리뷰
스팀 리뷰가 존재하지 않습니다.