紫陽花しようか!
Shime no Watakushime
2007-08-26
게임 정보
| 출시일: | 2007-08-26 |
| 원작 언어: | 🇯🇵 일본어 |
| 개발사: | Shime no Watakushime |
| 엔진: | KiriKiri |
| 상태: | 출시 |
| 플랫폼: | Windows |
| 출시 가격: | 무료 / N/A |
추천 게임
게임 소개
Sublation. The moment when the old is negated, giving rise to the new. Red, yet not red. Blue, yet not blue. A love simulation that paints the clash of red and blue, exploring the theme of dialectics in romance. A pair of lovers living in reality, and two goddesses wandering through dreams. Thes...
상세 설명
Sublation.
The moment when the old is negated, giving rise to the new.
Red, yet not red.
Blue, yet not blue.
A love simulation that paints the clash of red and blue, exploring the theme of dialectics in romance.
A pair of lovers living in reality, and two goddesses wandering through dreams.
These two worlds, never meant to intersect, will intertwine through your intervention.
Red and blue.
Knowledge and folly.
Mars and Earth.
Passion and calm.
Dreams and reality.
Truth and illusion.
Thesis and antithesis clash, simulating the process of their sublation.
With dialectics as the core theme, this game is inspired by the In Praise of Folly and Chaos theory.
[Translated from the official website]
The moment when the old is negated, giving rise to the new.
Red, yet not red.
Blue, yet not blue.
A love simulation that paints the clash of red and blue, exploring the theme of dialectics in romance.
A pair of lovers living in reality, and two goddesses wandering through dreams.
These two worlds, never meant to intersect, will intertwine through your intervention.
Red and blue.
Knowledge and folly.
Mars and Earth.
Passion and calm.
Dreams and reality.
Truth and illusion.
Thesis and antithesis clash, simulating the process of their sublation.
With dialectics as the core theme, this game is inspired by the In Praise of Folly and Chaos theory.
[Translated from the official website]
스크린샷