게임 정보
Defeat an AI in this co-op party game!
Deviation Game is a co-op party game for 2-6 players that pits human creativity against AI perception. Your goal: draw things humans can understand, but an image recognition AI can't! Flipping Alan Turing’s revolutionary 1950 Imitation Game on its head, Deviation Game encourages players to fool the AI instead of the AI trying to fool them.
How to play
1. Join using your own device
Using your mobile device, scan the QR, or enter the room code on the website, and transform your device into the game’s controller.
2. The drawer picks a prompt
The drawer first picks a secret prompt from categories such as objects, actions or even concepts.
3. Time to deviate!
Then they just gotta draw it! But remember, the aim is to trick the AI while making sure your friends still get the picture!
4. Everyone (plus the AI) guesses
Once the drawer is done, all the guessers will submit their best guess, including the AI! Choose carefully, you only get one chance!
5. The answer is revealed!
If you fail to fool and the AI guesses right, then humans lose! If the AI fails and humans guess right, then humans win!
AI to enhance (not replace) creativity
By embracing the medium of games, Deviation Game aims to use AI as a collaborative tool that seeks not to replace human creativity but to enhance it. Through the game, players learn to express themselves in new ways to deviate from what the AI has already learned, making for a fun and brain-teasing party experience, where you’ll create things no one has ever seen before!
Keeping consent clear
At the end of each game, players can consent to their drawing being used to potentially train the AI... or not! Allowing you to decide how the game may evolve. By working together, players from around the world can collectively uncover the biases in large AI models by exposing their blind spots in interpreting diverse, culturally specific drawings.
Enjoyed by humans around the world
Deviation Game was initially showcased as an art installation at Civic Creative Base Tokyo in 2022. The work has since been shown in globally renowned exhibitions, such as Ars Electronica, Taipei Digital Art Festival, and Now Play This, engaging audiences of all ages and sparking critical discussions around AI and creativity.
About the creators
This is a game developed and self-published by a group of good friends consisting mainly of game designer Tomo Kihara and art duo Playfool (Daniel Coppen & Saki Maruyama). With a focus on play, their practice centres around designing tools that foster creativity and making artistic interventions that engage with urban space and society. Their previous work How (not) to get hit by a self-driving car received an Honorary Mention in the S+T+ARTS Prize 2024 at Ars Electronica.
This is their first time making a commercial and self-published indie game.
Credits
Project: Tomo Kihara, Playfool (Daniel Coppen, Saki Maruyama)
Engineering: Kye Shimizu, Jasper Stephenson
Music: Plot Generica
Logo: Yu Miyama